Applies a buff [Penalty Block] to the owner for 2 moves at the beginning of each round. This is especially important in the Arena to make sure that your Champions won't be out of control by enemies, such as with debuffs [Stun] or even with a reduced turn scale. A set of immunity boosts your team's safety if you're not sure they're fast enough to get the first move in a fight. For those who are in the tank ! - if the hero is wearing a set of "imuns" , then they will not be able to control him twice: freeze, stun, impose a fine, etc.

No questions.

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