
Frenzy — guide
Description
The wearer's Turn Meter increases by 10% for every 5% HP lost from each hit of an enemy attack.
This set is incredibly useful in certain situations, such as when it is equipped by champions who have some kind of healing or "catch-up" skill. For example, in Arena Defense – where attacking teams usually try to weaken your Defense with several AoE attacks – having the Frenzy set on your healer will allow them to fill their Turn Meter faster than the next enemy champion. This will allow the healer to heal your team or even disrupt the enemy team's turn order.
The effect of this artifact set applies for each hit. This means that the wearer's Turn Meter increases only if a single hit causes at least 5% of their HP to be lost. However, each hit can increase the Turn Meter by more than 10%. For example, if an attack deals 12% of the champion's HP, the Turn Meter increases by 20%. Each hit in multi-hit skills is counted separately.
The effects of this set will not apply from HP lost from [Poison] debuffs, skills that deal damage to oneself, or other skills that modify or equalize MAX HP.
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