
Anchorite — guide
Guide: Anchorite
In short
Anchorite is an Epic Support from the Sacred Order, ideal for mid-game content. He shines in Clan Boss (rating 4.0) and Faction Wars (3.5). Worth building for PvE, but not recommended for PvP.
Strengths
- Removes 1 random debuff from all allies and extends all buffs by 1 turn (A2).
- Fully heals one ally then places 30% Crit Rate and Crit Dmg buff on the whole team for 2 turns (A3).
- AoE attack heals the ally with the lowest HP (A1).
- Aura gives all allies +25% HP in all battles.
Weaknesses
- Low base Speed (103), needs significant Speed from gear.
- Not suitable for PvP – his Arena rating is poor.
- Vulnerable to skill lock – heavily reliant on his abilities.
- Requires Tomes to lower cooldowns.
Where to use
Best in Clan Boss (4.0) where buff extension and healing are valuable. Good in Faction Wars (3.5) and Dungeons (3.0), also in Hydra and Chimera (3.0). Weak in Doom Tower and Hard content (2.0), not recommended for Arena (2.5).
Stats and gear
Prioritize Speed, HP%, DEF%. Target: 200+ Speed, 50k+ HP, 3k+ Defense. ACC not required. Recommended set: Stun Set (from the PvE Carry/Clan Boss build) or classic support sets – Speed, Immortal, Percepction. Recommended Relics: Harp of Kasbiel, Perched Shadow.
Masteries and blessings
Mastery trees: Support and Defense. Key masteries: Blessed Heal, Survival Speed, Revival Blessing, Heal 'N' Go, Revival's Boon. For blessings, somethig like Phantom Touch can help with extra healing, but survival blessings work fine.
Tomes
Book A2 (Prayer of Valor) first to reduce cooldown to 3 turns, then A3 (Sacred Trust) to bring cooldown to 4, and finally A1 for more damage and healing.
Verdict
Anchorite is a solid Epic support for the mid-game, excelling in Clan Boss and Faction Wars. Worthy of Tomes and gear investment.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Warm Embrace
Attacks all enemies. Heals the ally with the lowest HP by 10% of the damage inflicted.
Damage based on [ATK] = 2.9 × [ATK] AoE
Heals the team
Lvl 2 Damage +5%
Lvl 3 Damage +10%
Lvl 4 Heal +5%
Lvl 5 Heal +10%

Prayer of Valor
Removes 1 random debuff from all allies. Then extends the duration of all team buffs by 1 turn.
Removes debuffs
Extends buffs
Cooldown Turns: 5
Lvl 2 Cooldown -1
Lvl 3 Cooldown -1

Sacred Trust
Fully heals one ally, then places a 30% Increase C.RATE buff and a 30% Increase C.DMG buff on the team for 2 turns.
30% Increase C.RATE
30% Increase C.DMG
Cooldown: 5 turns
Lvl 2 Cooldown -1
25% HP Aura in all battles
Increases Ally HP in all Battles by 25%.
PVE Masteries = Anchorite: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
Clan Boss

PvE Carry (Stun Set)

PVP Masteries = Anchorite: masteries for Arena (1v1, 3v3)
This champion is not recommended for PVP
Where to get
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Question — answer
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