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Andryssia
Epic High Elves Void Defense

Andryssia — guide

Telerian League
VerdictVault (fusion fodder)
3/5
Speed102HP18330Defense1288Attack793
Clan Boss3
Hydra3.5
Chimera2.5
Arena3.5
Dungeons2
Hard dungeons2
Doom Tower2
Faction Wars3
Mid epicBuff removal
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Andryssia

In short

Andryssia is an Epic Defense champion of the High Elves with Void affinity, and all her damage scales from DEF. Her job is stripping enemy buffs, landing Stuns and handing out Shields. Build her for Speed and Accuracy, with gear pushing DEF.

Strengths

  • Her A3, Harsh Justice, hits all enemies and with a 100% chance (after Tomes) shortens their buffs by 2 turns — real buff removal for Hydra and Arena.
  • The same A3 extends every ally’s Increase DEF buff by 1 turn, which stacks nicely with shields and DEF buffs.
  • Mind Dungeon stuns for 2 turns when the target has active buffs and hits for 5.7 × DEF.
  • The passive puts a 50% Ally Shield for 2 turns on the ally with the lowest MAX HP each turn, and gives her a 25% increase plus a 60% Increase DEF for 2 turns.
  • DEF scaling means a tanky build still deals damage.

Weaknesses

  • Ratings in Dungeons, Doom Tower, Chimera and hard content sit at 2.0–2.5 out of 5.
  • Base Speed of 102 is very slow — without Speed gear she barely takes turns.
  • The passive cannot target herself and depends on the team: the Shield always goes to the lowest MAX HP ally.
  • Her damage is far below a real damage dealer — she is a support debuffer, not a CB nuker.

Where to use

Best spots are Hydra (3.5) and Arena (3.5), where her buff stripping and Stuns actually get in the way. Clan Boss (3.0) and Faction Wars (3.0) are okay-ish as a second support layer. Dungeons, Doom Tower, Chimera and Hard (2.0–2.5) only if you have nothing better.

Stats and gear

Priority: Speed → Accuracy → DEF/HP → Resistance. Rough targets: 200–250 Speed (higher for Arena), 200–250 Accuracy for high-end Hydra and Arena, 2500+ DEF and 40k+ HP. Crit Rate and Crit Damage are not a priority — she needs to take turns and land debuffs. There is no build list from the author, so by her kit: Defense, Speed and Perception sets for Accuracy.

Masteries and blessings

She is a Defender, so the base is the Defense tree plus Support. In the PVE tree (Dungeons, Clan Boss, Doom Tower, Faction Wars) grab DEF, Accuracy and Speed, and Warmaster if you use her on CB. The PVP tree for Arena (1v1 and 3v3) leans on survivability and damage reduction. For blessings, pick defensive survival ones for PVE and pressure/buff-stripping ones for Arena.

Tombs

Book Harsh Justice first: Tomes take the buff reduction to 100% and cut a turn of cooldown — it is her main tool. Then Mind Dungeon, so the Stun reaches 100% and the cooldown drops to 3 turns. A1 last.

Verdict

A middle-of-the-road Epic with one useful buff-strip button: fine for Hydra and Arena, otherwise stash her or feed her to a fusion.

Skills


Lashing Strike

Attacks an enemy. Has a 40% (70%) chance to apply a 30% Decrease C.DMG debuff for 2 turns.
Damage based on [DEF] = 3.3 × [DEF]
30% Decrease C.DMG debuff
Lvl 2 Damage +10%
Lvl 3 Debuff chance +15%
Lvl 4 Damage +10%
Lvl 5 Debuff chance +15%
​

Mind Prison

Attacks an enemy. If the target has no active buffs, has a 75% (100%) chance of placing a Stun debuff for 1 turn. If the target has active buffs, has a 75% (100%) chance of placing a Stun debuff for 2 turns.
Damage based on [DEF] = 5.7 × [DEF]
Stun
Cooldown: 4
Lvl 2 Debuff chance +10%
Lvl 3 Debuff chance +15%
Lvl 4 Cooldown -1
​

Harsh Justice

Attacks all enemies. Has a 75% (100%) chance of decreasing the duration of enemy buffs by 2 turns.
Increases the duration of all ally [Increase DEF] buffs by 1 turn.
Damage based on [DEF] = 3.7 × [DEF] AoE
Cooldown: 4
Lvl 2 Damage +10%
Lvl 3 Debuff chance +10%
Lvl 4 Damage +10%
Lvl 5 Debuff chance +15%
Lvl 6 Cooldown -1
​

Healing Power (Passive)

At the start of each turn, places a 50% Ally Protection on the team member with the lowest MAX HP for 2 turns. This skill cannot be applied to self.
Places a 25% Strengthen and a 60% Increase DEF on self for 2 turns.

PVE Masteries = Andryssia: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars

General PVE


PVP Masteries = Andryssia: masteries for Arena (1v1, 3v3)

Defender


Where to get

Ancient Shardsmall chance
Sacred Shardhigh chance for an Epic
Void Shardonly Void affinity champions
Events and fusionsstay tuned

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