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Arne The White - Guide, Masteries, GearMythical

Arne The White — guide

Mythical BarbariansAlly: Telerian LeagueRole: Attack Element: Magic
Speed115
HP17505
Defense980
Attack1707
Author: RAID GURU Editorial Updated: 21.10.2026 Reading: ~2 min 0 reviews

Build

Artifact sets
SavageCruelPerceptionLethalStoneskinMercilessMercurial
Key masteries
FoekillerParting GiftPiercing StrikeSharpened RiposteBloodthirsty ProwessBoss Slayer
Blessings
Crushing rendLightning cagenature wrath
Relics
Wand of SubmissionEssence QuencherStormcaller

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Guide and skills

Arne The White is a Mythical champion in RAID: Shadow Legends from the Barbarians faction. Role: Attack, affinity: Magic.

Skills

SkillDescriptionBook upgrades

Song of Steel

Attacks 1 enemy. Places an extra hit if the target is under a Deathbrand debuff. Decreases the target’s HP and DEF by 10% (stacks up to 30%). This effect does not work against Bosses.Level 1: Damage +20%

White-Hot Rage

Cooldown: 4 turns

Attacks 1 enemy. Before attacking, places a Block Passive Skills debuff for 1 turn. Will ignore 50% of the target’s DEF, as well as Block Damage and Unkillable buffs. If the initial target is killed, will repeat the attack against all enemies and ignore 25% of each target’s DEF. Will also decrease the cooldown of the Arctic Howl skill by 2 turns if the initial target is killed while under a Deathbrand debuff.Level 1: Damage +20%
Level 2: Cooldown -1

Arctic Howl

Cooldown: 5 turns

Places a 50% Increase ATK buff and a 50% Increase ACC buff on all allies for 3 turns. Places a Deathbrand debuff on all enemies for 2 turns. Then grants an Extra Turn.Level 1: Ignore RES +20%
Level 2: Cooldown -1

Metamorph

Cooldown: 4 turns

Transforms this Champion into their Alternate Form. Then grants an Extra Turn.

Will Of The Tundra [P]

Cooldown: 5 turns

Passive Effect Enemies under a Deathbrand debuff receive 20% more damage and inflict 20% less damage. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. This Champion is immune to Freeze, Stun and Provoke debuffs. Active Effect Whenever this Champion is killed, revives them with 50% HP, 100% Turn Meter, and places a Block Damage buff on them for 1 turn.

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Video - Guide