LegendaryDonatello — guide
Legendary LizardmenAlly: Gaellen PactRole: Support
Element: Magic
Speed108
HP21810
Defense1112
Attack1013
Build
Artifact sets
SpeedReflexRelentlessProtectionStoneskinBolsterImpulse
Key masteries
Blessed HealInvigoratedSkillmasterHeal 'N' GoNecrodefenseBuff Depletion
Blessings
CrueltyBrimstonePolymorphLife HarvestIntimidating presence
Relics
Journal of NecrotosHallowed HiltPerched Shadow
Best in
Classic ArenaTag Team ArenaClan BossHydra
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Guide and skills
Donatello is a Legendary Champion in RAID: Shadow Legends from the Lizardmen (Gaellen Pact) faction, role — Support, affinity — Magic.
Skills
| Skill | Description | Level Upgrades |
Crazy Party | Attacks an enemy. Heals the team by 5% of their MAX HP. Instantly activates one random Continuous Heal buff on all allies. Damage based on [HP] = 0.25 × [HP] Effects: Activates Continuous Heal, Heals team | Lvl 2 Damage +5% Lvl 3 Damage +10% Lvl 4 Healing +10% |
Carapace Strike Cooldown: 6 turns | Attacks all enemies. Decreases the cooldowns of all allies' skills, except this Champion's, by 2 turns. This skill's cooldown cannot be decreased by cooldown reduction effects. Grants all allies a 30% Increase SPD buff for 2 turns. Damage based on [HP] = 0.24 × [HP] AoE Effects: 30% Increase SPD buff, Decreases skill cooldowns | Lvl 2 Damage +20% Lvl 3 Cooldown -1 Lvl 4 Cooldown -1 |
Secret Mutagen Cooldown: 6 turns | Removes all debuffs from allies. Places a 15% Continuous Heal buff and a 25% Strengthen buff on the team for 2 turns and fills all allies' Turn Meters by 20%. Effects: Fills allies' Turn Meters, Continuous Heal 15%, Removes debuffs, Strengthen 25% | Lvl 2 Cooldown -1 Lvl 3 Cooldown -1 Lvl 4 Cooldown -1 |
Brotherly Call Cooldown: 6 turns | Passive effect: When Leonardo, Donatello, Michelangelo, or Raphael attack, he joins the attack. Active effect: Each time an ally is about to receive a fatal hit, they survive with 1 HP (*parry). Balances that ally's HP. HP is balanced to the average HP of the team. If there are multiple heroes with this skill on the team, it only triggers for one of them. Effects: Equalizes HP | Lvl 2 Cooldown -1 Lvl 3 Cooldown -1 |
| Aura | Increases Ally HP in all Battles by 30%. |
Where to get
Sacred Shardmain source
Ancient Shardvery rare chance
Events and fusionsstay tuned
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Question — answer
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