
Lumberer — guide
Guide: Lumberer
In short
Lumberer is a Rare Attack champion from Ogryn Tribes with Force affinity. His only real selling point is Shattered Shield — a 60% Decrease DEF for 2 turns on a 4-turn cooldown (3 after books) — plus an A1 that lands Decrease ATK and extends Decrease DEF. Build him for Accuracy, Speed and survivability, not damage: 1,233 base Attack is far too low to carry as a nuker.
Strengths
- Shattered Shield puts 60% Decrease DEF for 2 turns, up to a 70% chance once booked — a usable debuff for Dungeons and Faction Wars.
- The cooldown is only 4 turns, 3 after books, so the debuff has almost no downtime, and his A1 can extend it by another turn.
- Crushing Hand: 50% chance of 25% Decrease ATK for 2 turns plus a 40% chance to extend any Decrease DEF — it stacks well with his own A2 and with allied debuffers.
- Mighty Impulse hits all enemies and first grants himself a 15% Crit Damage buff for 2 turns.
- For Ogryn Tribes in Faction Wars he at least fills the Decrease DEF role.
Weaknesses
- 1,233 Attack with 3.7 / 6.45 / 3.85 multipliers means almost no damage even in good gear.
- 89 Speed and 716 Defence: slow and squishy, he often dies before taking a turn.
- Every debuff is single-target and none is 100% even when booked, so he does nothing on Clan Boss or Hydra.
- He brings no team buffs or aura — only his own debuffs.
Where to use
His ceiling is Chimera (2/5) and Faction Wars (2/5): in Chimera the Decrease DEF still counts, and in FW he fills a debuff slot. Clan Boss (1.5/5) only at the very start before you have poisoners and shielders. Dungeons, Doom Tower, Arena and Hydra (1/5) are a waste — single-target debuffs at less than 100% chance with near-zero damage. The site's PvP mastery page exists, but taking him to Arena is explicitly not recommended.
Stats and gear
Priority: Accuracy → Speed → survivability. Rough targets: ACC 150–200 so Decrease DEF lands in Dungeons 15–20, SPD 170–200, HP%/DEF% gloves and chest, Speed boots. 100% Crit Rate only makes sense if you insist on damage, and with a 1,233 base it is wasted resources. Banner: Accuracy.
- Accuracy — the cheapest way to get ACC plus a set bonus.
- Perception — Accuracy + Speed, the best fit for a debuffer.
- Resilience — if he keeps dying before his turn.
- Relic: Malefic Talon.
Masteries and blessings
Offence tree with Pierce Defenses, the rest into Support for Accuracy and Speed so the debuffs actually land; a defensive pick is fine if he dies early. The PvE setup covers Dungeons, Clan Boss, Doom Tower and Faction Wars — the PvP setup is not worth running. Blessings: Survival Instinct to live through the opening volley or Phantom Touch for a bit more damage on A2/A3, though investing here is hard to justify.
Tombs
Book the A2 first: it adds +10% and +15% to the Decrease DEF chance (up to 70%) and −1 turn cooldown — that is the whole point of the champion. A1 second: 30%→50% on Decrease ATK and 20%→40% on extending Decrease DEF. If books are tight, leave him unbooked.
Verdict
Food. He can hold a Faction Wars debuff slot early on, but after that he goes straight into the chicken pile.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Crushing Hand
Attacks an enemy. Has a 30% (50%) chance of placing a 25% Decrease ATK debuff for 2 turns. Has a 20% (40%) chance of extending any Decrease DEF debuff by 1 turn.
Damage based on [ATK] = 3.7 × [ATK]
Lvl. 2 Damage +5%
Lvl. 3 Damage +10%
Lvl. 4 Debuff chance: +10%
Lvl. 5 Debuff chance: +10%
Shattered Shield
Attacks an enemy. Has a 50% (70%) chance of placing a 60% Decrease DEF debuff for 2 turns.
Damage based on [ATK] = 6.45 × [ATK]
Cooldown: 4 turns
Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Debuff chance: +10%
Lvl. 5 Debuff chance: +15%
Lvl. 6 Cooldown -1
Strong Impulse
Places a 15% Increase C.DMG buff on this Champion for 2 turns, then attacks all enemies.
Damage based on [ATK] = 3.85 × [ATK]
Cooldown: 5 turns
Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Cooldown -1
PVE Masteries = Lumberjack: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
Dungeon

PVP Masteries = Lumberjack: masteries for Arena (1v1, 3v3)
Not recommended to use this Champion in PVP
Where to get
Reviews
Played this hero? Tell us where he saved you, — it will help other players.
Question — answer
No questions.
















