
Duedan the Runic — guide
Guide: Duedan the Runic
In short
Duedan the Runic is an Epic HP champion from the Sylvan Watchers faction. He provides shields, buff extension, and can tank with self-provoke. Best in Faction Wars, mediocre elsewhere. Build priority is low — likely vault material for fusion.
Strengths
- A2 places a 15% MAX HP shield on all allies and extends all ally buffs by 1 turn.
- A3 self-applies Provoke, 25% Strengthen, and Counterattack — a solid tank.
- Aura increases ally DEF by 20% in all battles.
- A1 has a 50% chance (60% booked) to remove a random debuff from each ally.
- High base HP (19,815) for strong shields.
Weaknesses
- Low base Speed (97) — slow cycle.
- Long cooldowns: A2 (4 turns), A3 (5 turns, 3 booked).
- Weak damage multipliers (0.22 and 0.24 HP).
- A1 debuff removal is unreliable without books.
- Needs many books to reduce A3 cooldown.
Where to use
Best in Faction Wars (4.0). Viable in Dungeons, Clan Boss, Hydra, and Arena (3.0) but outclassed. Weak in Doom Tower and Chimera (2.5). Main role: faction tank or situational provoker.
Stats and gear
Priority: HP%, DEF%, Speed, Resistance. Accuracy not needed. Targets: 50k+ HP, 3k+ DEF, 200+ Speed, 200+ RES. Sets: Regeneration, Immortal, Guardian, Protection, Stoneskin, Bolster. For a go-second PvP tank, use Stoneskin.
Masteries and blessings
PvE: Lifedrain for sustain, Survival Speed, Unflinching, Power Reset, Parting Gift. PvP go-second tank uses the same. Blessings: Survival Instinct for tankiness, Faultless Defense for damage reduction. Relics: Golden Elixir (healing), Eternal Soulgaol (death prevention).
Tomes
Prioritize A3 to reduce cooldown from 5 to 3 turns. Then A2 for bigger shields. A1 last for debuff removal chance.
Verdict
Duedan the Runic is a niche tank, mainly for Faction Wars. The site author labels him “vault (fusion)”. Build only if you lack Sylvan Watchers champions or need a provoke tank.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
Claw of Purification
Attacks an enemy. Has a 50% chance to remove one random debuff from each ally.Damage based on HP
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%
Damage Rating
Multiplier: 0.22*HP
Overall Rating*: Weak
Defensive Stance - Cooldown 4 turns
Attacks all enemies. Places a Shield buff on the team equal to 15% of this Champion's MAX HP for 2 turns. Extends the duration of all ally buffs by 1 turn.Damage based on HP
Level 2: Damage +10%
Level 3: Shield +10%
Level 4: Damage +10%
Level 5: Shield +10%
Damage rating
Multiplier: 0.24*HP
Overall rating*: Weak
Fool's Bait - Cooldown 5 turns
Places a Taunt buff on themselves for 1 turn. Also places a 25% Strengthen buff and a Counterattack buff on themselves for 2 turns.Level 2: Cooldown -1
Level 3: Cooldown -1
Aura
Increases the Defense of all allies in all battles by 20%PVE Masteries = Duidan the Runic: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
General PVE

PVP Masteries = Duidan the Runekeeper: masteries for Arena (1v1, 3v3)
Go as the second tank

Gifts
Tank
Faultless Defense
Arena Defense
Self-Preservation Instinct

Where to get
Reviews
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Question — answer
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