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Jetni The Giant
Legendary Barbarians Spirit Attack

Jetni The Giant — guide

Telerian League
VerdictLevel up
4/5
Speed100HP15360Defense969Attack1586
Clan Boss3
Hydra3
Chimera4
Arena4
Dungeons3
Hard dungeons3
Doom Tower2.5
Faction Wars4.5
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Jetni The Giant

In short

Jetni The Giant is a Legendary Attack champion of the Barbarians with Spirit affinity: an AoE nuker that buffs herself with +30% C.RATE and +30% C.DMG before her big hit and deals 20% more damage to shielded targets. She shines in Arena, Chimera and Faction Wars, while boss content is merely average for her. Build her as a pure damage dealer: ATK, C.DMG and enough ACC for her debuff.

Strengths

  • Fearsome Might is a double AoE hit with a self-buff of +30% C.RATE and +30% C.DMG — she ramps her own damage without support.
  • Barrier Break applies a team-wide -60% DEF for 2 turns and ignores 20% of enemy DEF.
  • Dead End passive: +20% damage against targets with a Shield — handy versus shield-heavy teams.
  • Her A1 hits twice with a chance to Stun and to drop -60% DEF, good for finishing a single target.
  • Barbarians Crypt is her best home (4.5/5) and she carries Faction Wars there.

Weaknesses

  • Low base ATK (1 586) — her damage lives on multipliers and gear, not on raw stats.
  • Only 10 ACC and 100 SPD: everything useful has to come from equipment.
  • Doom Tower is her weak spot (2.5/5); Clan Boss and dungeons are average (3.0/5 each).
  • Some of her bonuses depend on having Alsgor Crimson in the team.

Where to use

Start with Barbarians Crypt and Faction Wars (4.5/5), then Arena (4.0/5) and Chimera (4.0/5). In Clan Boss, Hydra and dungeons (3.0/5 each) she works but is not a core pick — her AoE profile matters less there. Doom Tower (2.5/5) only if you really need another nuker.

Stats and gear

Priority: C.RATE → C.DMG → ATK% → ACC → SPD. Rough targets: 70–85% C.RATE (Fearsome Might tops it up to 100%+), 200%+ C.DMG, 4 000+ ATK, 200–250 ACC for Arena and dungeons, 170–200 SPD so she moves before the enemy. Sets: Savage or Cruel as the damage base, Perception when you lack ACC and SPD, Lethal and Zeal as budget options, Stoneskin for Arena against control teams.

Masteries and blessings

For PvE (dungeons, Clan Boss, Doom Tower, Faction Wars) use the standard nuker tree with Pierce Defenses and Boss Slayer. For Arena, run a separate PvP setup for 1v1 and 3v3 focused on area damage. Blessings: Phantom touch for steady extra damage, Brimstone and Lightning cage as Arena picks. Relics: Malefic Talon, Irethi Coronet, The Cat's Gaze.

Tomes

Book Barrier Break first: it reaches a guaranteed 100% debuff chance at level 5 and -1 cooldown at level 6, which is her main value to the team. Fearsome Might comes second (damage and -1 cooldown). Leave the A1 for last — only proc chances there.

Verdict

A solid AoE nuker for Arena and Barbarians Crypt with self-contained crit ramp; on bosses she is average and lacks focused damage.

Build

Artifact sets
SavageCruelPerceptionLethalStoneskinZeal
Key masteries
Pierce DefensesBoss Slayer
Blessings
Phantom touchBrimstoneLightning cage
Relics
Malefic TalonIrethi CoronetThe Cat's Gaze
Best in
Barbarians Crypt

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Shrapnel Steel

Attacks an enemy 2 times.
The first hit has a 30% (50%) chance of placing a Stun debuff for 1 turn.
The second hit has a 30% (50%) chance of placing a 60% Decrease DEF debuff for 2 turns.
Damage based on [ATK] = 1.9 × [ATK] (2 times)
Stun
60% Decrease DEF
Lvl 2 Damage +5%
Lvl 3 Damage +5%
Lvl 4 Debuff Chance: +10%
Lvl 5 Debuff Chance: +10%

Barrier Break

Attacks all enemies. Ignores 20% of their DEF.
Has a 75% (100%) chance of placing a 60% [Decrease DEF] debuff for 2 turns.
This debuff cannot be resisted if Alsgor Crimson is on the team.
Damage based on [ATK] = 3.8 × [ATK] AoE
60% [Decrease DEF]
Ignores DEF
Cooldown: 4 turns
Lvl 2 Damage +10%
Lvl 3 Damage +10%
Lvl 4 Debuff chance +10%
Lvl 5 Debuff chance +15%
Lvl 6 Cooldown -1

Frightening Power

Attacks all enemies 2 times.
Before attacking, places a 30% Increase C.RATE buff and a 30% Increase C.DMG buff on this Champion for 2 turns.
If an enemy dies and Alsgor Crimsonhorn is on the allied team, this Champion takes an extra turn.
Damage based on [ATK] = 1.9 × [ATK] AoE (2 times)
30% Increase C.RATE buff
30% Increase C.DMG buff
Cooldown: 5 turns
Lvl 2 Damage +10%
Lvl 3 Damage +10%
Lvl 4 Cooldown -1

Dead End (Passive)

Deals 20% more damage to targets with Shield.
Ignores Shield if Alsgor Crimson is on the allied team.

PVE Masteries = Jetni the Giantess: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars

General PVE


PVP Masteries = Jetni the Giantess: masteries for Arena (1v1, 3v3)

Nuker


Gifts

Damage Dealer
Ghostly Touch


Arena Offense
Lightning Cage


Early Game
Silver


Where to get

Sacred Shardmain source
Ancient Shardvery rare chance
Events and fusionsstay tuned

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