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Gloril Brutebane
Rare Dwarves Spirit Attack

Gloril Brutebane — guide

Nyresan Union
VerdictFodder
1.5/5
Speed90HP16185Defense705Attack1244
Clan Boss2
Hydra1
Chimera2
Arena1.5
Dungeons1
Hard dungeons1
Doom Tower1.5
Faction Wars2
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Gloril Brutebane

In short

Gloril Brutebane is a Rare Spirit Attack champion from the Dwarves. His kit is simple: a double hitter with a chance at Decrease DEF, a strike that scales with the number of debuffs on the target, and a team-wide Increase C. RATE buff on crit. Ratings top out at 2/5 (Faction Wars, Clan Boss, Chimera) and drop to 1/5 in dungeons and Hydra. Build priority: don't invest — keep one copy for Faction Wars and feed the rest.

Strengths

  • His A1 hits twice, so he gets two independent rolls for Decrease DEF 30% for 2 turns — booked, the chance goes up to 40%.
  • "Ловля добычи" / Hunter's Catch adds 5% damage per debuff on the target, so he scales a little in a debuff-heavy team.
  • His third skill grants the whole team Increase C. RATE 15% for 2 turns when it crits — decent for a Rare on a fresh account.
  • Aura: +30 RES in all battles, a free passive bonus that works even where he himself is useless.

Weaknesses

  • Base Attack of only 1,244, Speed 90 and Defense 705 — he neither hits nor moves, and he folds to a sneeze.
  • All his damage scales off Attack, and that Attack is tiny; no HP- or DEF-based scaling anywhere.
  • Cooldowns of 4 and 5 turns, and the crit rate buff depends on him actually landing a crit — unreliable.
  • 1/5 in Hydra, dungeons and hard content — he simply has no place there.

Where to use

His home is Faction Wars (2/5): the Dwarves need bodies, and Decrease DEF plus the crit rate buff occasionally help clear a stage. In Clan Boss and Chimera (2/5) he is only for very early accounts — as a debuffer and buffer, never as damage. Arena and Doom Tower are 1.5/5 at best, and only in the lowest Arena tiers. Dungeons, Hydra and hard modes (1/5) are a no.

Stats and gear

If you must build him: ATK% first, then C. RATE to 100% (no crit means no buff from the third skill), then C. DMG and SPD. Accuracy for Decrease DEF in Faction Wars — around 150–200, no more. Sets: Speed plus Accuracy or Attack; from the build list, the relic Malefic Talon.

Masteries and blessings

Go down the Offense tree for crit rate and crit damage with Pierce Defenses as the listed pick, and take Accuracy and Speed in Support. Warmaster makes sense against bosses, but realistically don't spend masteries on him — real damage dealers need them. Blessings are not a priority on Rare food: take the cheapest one if you must and leave it unlevelled.

Tombs

Full booking takes 12 Rare Tomes. If you book at all, do the first skill only: the Decrease DEF chance goes from 30% to 40%, the one thing that actually works on him. The third skill's cooldown only drops on the fifth tome — wasted resources on this champion. Better to skip books entirely.

Verdict

Food. Keep one copy for Faction Wars, feed the rest, and save your books and masteries for real damage dealers.

Build

Key masteries
Pierce Defenses
Relics
Malefic Talon

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Slaughter Spike

Attacks the enemy 2 times. Each hit has a 30% chance to place a 30% Decrease DEF debuff for 2 turns.

Damage based on ATK.

Turns: 1

Lvl 2 Damage +5%.
Lvl 3 Damage +5%.
Lvl 4 Debuff Chance: +5%.
Lvl 5 Debuff Chance: +5%.

Prey Catching

Attacks an enemy. Deals 5% more damage for each debuff on the target.

Damage based on ATK.

Turns: 4

Lvl 2 Damage +5%.
Lvl 3 Damage +5%.
Lvl 4 Damage +5%.
Lvl 5 Cooldown -1.

Hero Squad

Attacks an enemy. On a critical hit, places a 15% Increase C.RATE buff on the team for 2 turns.

Damage based on ATK.

Turns: 5

Lvl 2 Damage +5%.
Lvl 3 Damage +5%.
Lvl 4 Damage +10%.
Lvl 5 Cooldown -1.

RES Aura in all battles by 30

Increases Ally RES in all battles by 30.
Gloril Brutebane

Gloril the Scourge — a Rare hero from the Dwarves faction in Raid: Shadow Legends, belonging to the Spirit element and serving as an Attack hero. He has three active skills and an Aura that increases allies' RES in all battles by 30. Fully upgrading all of the hero's skills requires 12 Rare Tomes.

Where to get

Mystery Shardchance for these champions
Ancient Shardmain source
Events and fusionsstay tuned

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