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Rotting Mage
Rare Undead Hordes Spirit Support

Rotting Mage — guide

The Corrupted
VerdictFodder
1.5/5
Speed100HP16350Defense870Attack1068
Clan Boss1
Hydra1
Chimera1
Arena1
Dungeons1
Hard dungeons1
Doom Tower1
Faction Wars2.5
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Rotting Mage

In short

Rotting Mage is a Rare Spirit Support from the Undead Hordes: Freeze on the A1, Stun on the A3, a 25% Increase ATK for the team and a 30% Increase DEF on himself. He only matters in Faction Crypts; everywhere else he is weak. Build him for SPD and ACC, never for damage.

Strengths

  • Two forms of control in one kit: 25% Freeze on Cold Beam and 75% Stun on Mind Overload (up to 100% with books).
  • Frost Weapon gives the whole team a 25% Increase ATK for 2 turns.
  • Aura: +13% ally SPD in Faction Crypts — exactly where you would use him.
  • Gives himself a 30% Increase DEF, so with decent gear he does not fold instantly.

Weaknesses

  • Damage scales off ATK and his base ATK is 1 068 — he is not a damage dealer.
  • Low base DEF (870) and SPD (100); without gear he is a sitting duck.
  • The only team buff is a 25% Increase ATK — no heal, no shields, no enemy debuffs besides control.
  • Books never raise the Freeze chance on Cold Beam, only its damage.

Where to use

Faction Crypts is the one place he earns a slot (2.5/5): the aura, the ATK buff and the Stun help push stages. Everywhere else he sits at 1.0/5 — Clan Boss, Hydra, Chimera, Arena, dungeons and Hard mode all have far better options. In Doom Tower he is a filler at best.

Stats and gear

  • SPD: 170–200 so the buff and the Stun keep cycling.
  • ACC: 150–200 or the Stun will not land in Crypts.
  • HP and DEF: dump the rest here to patch up 16 350 HP / 870 DEF.
  • Skip C.RATE and damage stats entirely — 1 068 ATK is not a damage build.
  • Sets: Speed, Perception, Immortal; Life or Defense if he keeps dying.

Masteries and blessings

From the list: In For The Kill. Fill out the Support tree for Sniper (debuff chance) and cooldown reduction, then take survivability so he lives to cast a second Stun. Relic: Molten Deathbell. Do not spend blessings on him — the resources are better spent elsewhere.

Tombs

Book Frost Weapon first: level 2 gives -1 cooldown, so the Increase ATK comes around more often. Then Mind Overload, where +10/+10/+5% takes the Stun chance close to guaranteed. Cold Beam books only add damage, so leave them for last.

Verdict

Food. Keep one only for Faction Crypts, and only until a real Undead support shows up.

Build

Key masteries
In For The Kill
Relics
Molten Deathbell

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Skills

Cold Ray

Attacks an enemy. Has a 25% chance of placing a Freeze for 1 turn.

Damage based on [ATK]

Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Damage +5%

Frost Weapon

Places a 25% Increase ATK buff on allies for 2 turns. Places a 30% Increase DEF buff on this Champion for 2 turns.
Lvl 2 – Cooldown -1

Mind Overload

Attacks an enemy. Has a 75% chance of placing a Stun for 1 turn.

Damage based on [ATK]

Lvl 2 – Damage +5%
Lvl 3 – Debuff Chance +10%
Lvl 4 – Damage +5%
Lvl 5 – Debuff Chance +10%
Lvl 6 – Damage +5%
Lvl 7 – Debuff Chance +5%
Aura
Increases the SPD of allies in Faction Crypts by 13%.

Rotmagi Raid Shadow Legends is a hero from The Corrupted of the Undead Hordes faction. His main role in the team is Support. This hero freezes his opponents and stuns them. He helps allies by placing an Increase ATK buff on them while gaining an Increase DEF buff. Defense and HP artifacts are recommended for him.

Where to get

Mystery Shardchance for these champions
Ancient Shardmain source
Events and fusionsstay tuned

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