
Goffred Brassclad — guide
Guide: Goffred Brassclad
In short
Goffred Brassclad is a Legendary Magic Defense champion from the Dwarves who scales everything off DEF — damage, control and a team-wide defense buff. He shines in Hydra, Clan Boss and Doom Tower where control plus survivability matter; in plain dungeons he is average. Build priority: DEF, SPD, ACC.
Strengths
- His A3 gives the whole team +60% DEF for 2 turns and strips DEF Down and Weaken — a direct answer to debuff-heavy fights.
- The AoE stun hits for 3.7× DEF and reaches a 100% stun chance after books.
- Passive: he eats a lethal hit on an ally, gives them Block Damage, and can stun the attacker at up to 100%.
- A1 hits twice with 60% DEF Down and Provoke — sets up your damage dealers and pulls aggro.
- DEF scaling means a tanky build does not cost him damage.
Weaknesses
- Base SPD 102 is slow and his 19,485 HP is modest for a defensive champion.
- Control is single-target and chance-based apart from one AoE stun on a cooldown.
- No heals or shields — only mitigation and Block Damage.
- Not a damage dealer: 848 ATK, C.RATE builds are wasted on him.
Where to use
Best areas: Hydra (4.0), Clan Boss (4.0), Doom Tower (4.0) and Faction Wars (4.0) — that is where his control, DEF buff and Block Damage pay off. Arena (3.5) works as a debuffer/pseudo-support on defense. Weaker in Dungeons (3.0), Chimera (3.0) and Hard mode (3.0).
Stats and gear
Priority: DEF% → SPD → ACC. Targets: DEF 3,500–4,000+, SPD 200–250 so the AoE stun and the DEF buff keep cycling, ACC 250–300 for Hydra and Doom Tower, RES 250–350 if you run Immunity. C.RATE/C.DMG only from leftovers. Sets: Reflex or Divine Speed for cooldown cycling, Immunity / Swift Parry / Stoneskin / Relentless for Arena and survivability, Perception if you are short on ACC.
Masteries and blessings
The author's pick: In For The Kill, Invigorated, Gathering Momentum, Damage Mitigation, Buff Depletion, Bolstered Defense — survivability plus debuff pressure. Blessings: Polymorph or Temporal Chains on a tank build, Brimstone if you want extra chip damage.
Tomes
Book the DEF buff skill first: two books cut 2 turns off a 5-turn cooldown on the skill that cleanses debuffs and buffs defense — that is his whole value. Then the AoE stun, for the 100% stun chance and -1 cooldown. A1 books only add damage, so they can wait.
Verdict
House verdict is “vault / fusion”: he will never be your all-round support, but Hydra, Doom Tower and Faction Wars players get honest value out of him.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Measure of Punishment
Attacks an enemy 2 times. The first hit has a 50% chance of placing a 60% Decrease DEF debuff for 2 turns. The second hit has a 50% chance of placing a Provoke debuff for 1 turn.
Damage based on [DEF] = 1.8 × [DEF] (2 times)
Decrease DEF 60%
Provoke
Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +5%
Lvl. 5 Damage +5%

Concussion
Attacks all enemies. Has a 75% (100%) chance of placing a Stun debuff for 1 turn.
Damage based on [DEF] = 3.7 × [DEF] AoE
Stun
Cooldown: 4 turns
Lvl. 2 Damage +10%
Lvl. 3 Damage +10%
Lvl. 4 Debuff chance +10%
Lvl. 5 Debuff chance +15%
Lvl. 6 Cooldown -1

Dwarven Oath
Places a 60% Increase DEF buff on all allies for 2 turns and removes all Decrease DEF debuffs and Weaken debuffs from them.
60% Increase DEF
Removes debuffs
Cooldown: 5 turns
Lvl 2 Cooldown -1
Lvl 3 Cooldown -1

Brass (Passive)
Passive effect
When an ally with Block Damage placed by this Champion receives a hit, has a 75% (100%) chance of placing a Stun debuff on the attacking enemy for 1 turn.
Active effect
Before an ally receives a killing blow, blocks that blow and places a Block Damage buff on the ally for 1 turn.
PVE Masteries = Gofred the Brass: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
Standard PVE

PVP Masteries = Gofred Brass: masteries for Arena (1v1, 3v3)
PVP Debuffer

Where to get
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Question — answer
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