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Carlinia
Epic The Sacred Order Spirit Support

Carlinia — guide

Telerian League
VerdictVault (fusion fodder)
3/5
Speed105HP17175Defense1365Attack793
Clan Boss3
Hydra3.5
Chimera2.5
Arena2
Dungeons2
Hard dungeons2
Doom Tower2
Faction Wars3.5
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Carlinia

In short

Carlinia is an Epic Spirit Support from the Sacred Order. She does three things: A1 spreads HP Burn, A2 is an AoE 50% Decrease ATK that cannot be resisted on burning targets, and A3 shaves a turn off every debuff on your team while handing out a Strengthen buff that can't be removed or stolen. Her home is Hydra and Faction Wars — build her fast and accurate, never for damage.

Strengths

  • AoE 50% Decrease ATK for 2 turns: 55% chance (75% after books), and it is unresistable on targets already under HP Burn.
  • A1 places HP Burn itself — damage, the setup for A2 and fuel for her passive all in one skill.
  • A3 reduces every debuff on all allies by 1 turn, then applies a 15% Strengthen for 2 turns that cannot be removed or stolen.
  • Passive: whenever an enemy under HP Burn takes a turn, two of its random buffs lose 1 turn — great against buff-heavy waves.
  • +35 Resistance aura in all battles is a real bonus for RES-stacked teams.

Weaknesses

  • 105 base SPD and 1,365 DEF at 6★ is thin for a support — she folds to the first AoE without gear.
  • No healing, no revive, no full cleanse; A3 only shortens debuffs by 1 turn.
  • Her damage scales off ATK, but base ATK is 793 — building ATK or crit is a waste.
  • Arena, Dungeons, Hard and Doom Tower all sit at 2.0 — outside Hydra and Faction Wars she is easily replaced.

Where to use

Hydra first (3.5): HP Burn, Decrease ATK and the buff-ticking passive all pull their weight there. Next is Faction Wars (3.5), where she covers Sacred Order as a support with a RES aura. In Clan Boss (3.0) she is a debuff-control pick, in Chimera (2.5) a filler. Arena, Dungeons, Hard and Doom Tower (2.0) — only if you genuinely have nobody else for the slot.

Stats and gear

Priority: SPD → ACC → survivability. Rough targets: SPD 170–200+ (closer to 220 for Hydra and high Doom Tower floors), ACC 200–250, then HP and DEF. Ignore ATK, C.RATE and C.DMG entirely — her job is debuffs, not damage. Sets: Speed, Perception, Accuracy, plus Immortal or Shield if she keeps dying.

Masteries and blessings

Support tree: Invigorated, Targetfinder, Destructive Accuracy, Nimblemiss, Buff Depletion — an accuracy and enemy-buff-focused setup. Relics listed for her are Orb of Transfixion and Skull of Treason. The build list doesn't name specific blessings, so pick for survivability and accuracy.

Tombs

Book A2 (Penitence-tier debuff skill) first: books push the Decrease ATK chance from 55% to 75% and cut one turn of cooldown — that skill is the whole reason you bring her. Then A1 for the HP Burn chance (40% → 60%). A3 last, since books there only reduce cooldown.

Verdict

A tidy niche support for Hydra and Faction Wars: Decrease ATK, HP Burn and enemy buff ticking. Everywhere else she is a situational pick, not a priority build.

Build

Key masteries
InvigoratedTargetfinderDestructive AccuracyNimblemissBuff Depletion
Relics
Orb of TransfixionSkull of Treason

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Carlinia is an Epic champion in RAID: Shadow Legends from the The Sacred Order faction (Telerian League), role — Support, affinity — Spirit.

Skills

SkillDescriptionLevel Upgrades

Loss

Attacks an enemy. Has a 40% chance of placing an HP Burn debuff for 2 turns.
Damage based on [ATK] = 4 × [ATK]

Effects: HP Burn

Lvl 2 Damage +5%
Lvl 3 Debuff chance: +5%
Lvl 4 Damage +5%
Lvl 5 Debuff chance: +5%
Lvl 6 Debuff chance: +10%

Repentance

Cooldown: 4 turns

Attacks all enemies. Has a 55% chance to place a 50% Decrease ATK for 2 turns. This debuff cannot be resisted if the target is under HP Burn.
Damage based on [ATK] = 4.5 × [ATK] AoE

Effects: Decrease ATK 50%

Lvl 2 Damage +5%
Lvl 3 Debuff chance: +5%
Lvl 4 Damage +5%
Lvl 5 Debuff chance: +5%
Lvl 6 Debuff chance: +10%
Lvl 7 Cooldown -1

Piercing Gaze

Cooldown: 6 turns

Reduces debuffs on allies by 1 turn, then places a 15% Strengthen buff on them for 2 turns.
This buff cannot be removed or stolen.

Effects: Strengthen 15%

Lvl 2 Cooldown -1
Lvl 3 Cooldown -1

Confusion (Passive)

Each time an enemy under HP Burn takes a turn, decreases the duration of two of their random buffs by 1 turn.
AuraIncreases allies' RES in all battles by 35.

Where to get

Ancient Shardsmall chance
Sacred Shardhigh chance for an Epic
Events and fusionsstay tuned

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