
Korugar Death-Bell — guide
Guide: Korugar Death-Bell
In short
Korugar Death-Bell is a legendary HP-based tank from the Ogryn Tribes faction. His main strength is a passive counterattack whenever an ally under an Ally Protection shield is hit, combined with a powerful +30% HP aura. The site author considers him vault material (fusion) with a 3.5 out of 5 rating, but he excels in Faction Wars and can be useful in Arena and Clan Boss.
Strengths
- Passive counterattack: strikes back every time an enemy hits an ally with an Ally Protection shield, providing excellent control and damage.
- +30% HP aura: one of the best auras in the game, works everywhere and significantly boosts team survivability.
- Mass support: his A2 removes all debuffs from the team and fills Turn Meters by 30%, while his A3 places a 50% Ally Protection shield and a 25% Strengthen buff.
- Self-healing: his A1 heals Korugar for 10% of his max HP, increasing his sustain.
- Passive defensive boost: gains +10% DEF and +20 RES for each Ally Protection shield on the team, and shares part of these buffs with allies.
Weaknesses
- Low base Speed (103): without good gear, he will be slow, which is critical for a tank that needs to apply shields.
- Shield dependency: his entire kit revolves around Ally Protection shields — if they are removed or not applied, his passive and counterattacks don't work.
- Long cooldowns: key skills have 4–5 turn cooldowns without books, requiring tome investment for consistency.
- Weak damage: HP-based multipliers are low (0.21 and 0.24 HP), so he is not a viable damage dealer.
Where to use
Best in Faction Wars (5.0), where his shields and counterattacks carry difficult waves. Great for Arena (4.5) and Clan Boss (4.5) in defensive teams. In Hydra (4.0) and Chimera (4.0) he can work as a secondary tank. Useful in dungeons (4.0) at high stages. For Doom Tower (3.0) and hard content (3.0), there are better options.
Stats and gear
Stat priority: Speed (target 220+), HP (as high as possible, minimum 80k), DEF (3.5k+), Accuracy (as needed, 250+ for debuff removal). Crit is not needed since damage is not a priority. Recommended sets: Lifesteal, Regeneration, Untouchable, Guardian, Protection, Bolster, Defiant. For Clan Boss, Lifesteal is good; for Arena, Protection or Bolster.
Masteries and blessings
For PvE (Clan Boss, dungeons), take defensive and support masteries: Blessed Heal, Invigorated, Power Reset, Damage Mitigation, Heal 'N' Go. For PvP, add Buff Depletion and Bolstered Defense. Blessings: Brimstone for Clan Boss (extra damage), Polymorph for Arena (enemy control).
Tomes
Prioritize A2 (Dear Reckoning) for the cooldown reduction — this gives more frequent mass cleanse and Turn Meter boost. Then A3 (Agony Conductor) to reduce the shield cooldown. A1 can be skipped unless you need extra healing.
Verdict
Korugar Death-Bell is a niche tank that shines in Faction Wars and defensive Arena teams, but for most players, he is fusion material. If you lack other legendary tanks, he can fill a spot in Clan Boss or Hydra.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
Strange Dislike
Attacks 1 enemy. Heals by 10% of this Champion's MAX HP.
Damage based on HP.
Level 2: Damage +10%
Level 3: Heal +10%
Level 4: Damage +10%
Level 5: Heal +10%
Damage Rating
Multiplier: 0.21*HP
Overall Rating*: Weak
Heavy Price - 4-turn cooldown
Attacks all enemies. Has a 75% chance of filling all allies' Turn Meters by 30%.
Also has a 75% chance of removing all debuffs from the team.
Damage based on HP.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Damage Rating
Multiplier: 0.24*HP
Overall Rating*: Weak
Agony Guide - Cooldown 5 turns
Grants all team members except this Champion an Ally Protection 50% buff for 2 turns. Places a 25% Strengthen buff on the team for 2 turns.
Level 2: Cooldown -1
Level 3: Cooldown -1
Hotbed of Violence (Passive)
Increases their RES by 20 and DEF by 10% for each Ally Protection buff on the team. Also increases allies' RES by 15 and DEF by 5% for each active Ally Protection buff on them.
If multiple Champions on the team have this skill, only one of them will activate it.
Counterattacks whenever an ally with an Ally Protection buff is hit. This effect can occur only once per attack.
Aura
Increases Ally HP in all battles by 30%.
PVE Masteries = Korugar Death-Bell: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
Clan Boss (killable)

Standard PvE

PVP Masteries = Korugar Death-Bell: Arena masteries (1v1, 3v3)
Defense

Gifts
Clan Boss
Sulfur

Arena Defense
Polymorph

Where to get
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Question — answer
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