
Leminisi the Gold-wing — guide
Guide: Leminisi the Gold-wing
In short
Leminisi the Gold-wing is a Legendary Force Attack champion from the Sylvan Watchers. She strips buffs, spreads 100% Heal Reduction and Block Buffs with an AoE, and her second skill hits harder the more Turn Meter the target has. She shines in Arena, dungeons and her Faction Crypt; Clan Boss is her weakest spot. Build priority: Critical Rate/Critical Damage, Accuracy, Speed.
Strengths
- Hazard Removal strips 2 buffs per hit (up to 4 per cast) and adds damage scaled off the target's current Turn Meter — great against fast shield and Immunity setups.
- Honored Warrior puts 100% Heal Reduction and Block Buffs on every enemy, cutting both healing and buff cycles.
- Passive: takes 15% less damage from enemies under Heal Reduction and fills 5% Turn Meter whenever an enemy is healed or shielded.
- 25% Ally Attack aura in all battles — useful in Arena, dungeons and Clan Boss alike.
- Ignores 50% Resistance against Fallen champions, so Accuracy matters less there.
Weaknesses
- Base Speed 99 — slow, easy to cut in front of without a speed build.
- Needs both Accuracy (for debuffs) and crit stats (for damage), which stretches gear thin.
- No innate ignore DEF and no self-buff, so her damage is swingy, especially on bosses.
- Long cooldowns of 5 and 4 turns — without tomes or control she gets shut down.
Where to use
Best area is Arena — Classic, Tag Team and Live (4/5): stripping buffs, blocking new ones and applying Heal Reduction breaks shield teams, while Hazard Removal finishes fast targets. Then dungeons (4/5) and the Sylvan Watchers Crypt (4/5), where she clears waves and brings the aura. Hydra, Chimera and Doom Tower sit at 3.5/5 — playable as a debuffer and AoE damage dealer, though survivability is prized there. Clan Boss and Hard mode are 3/5: no poison or HP burn, and her boss damage is unreliable.
Stats and gear
Critical Rate to 100% (or ~85% with a lead), Critical Damage 200%+, Speed 190–220 for Arena and 170–200 for PvE, Accuracy 200–250 for the A2/A3 debuffs, and as much Attack as possible. Critical Damage gloves, ATK% chest, Speed boots. Sets: Critical Rate, Accuracy, Savage, Perception, Fatal, Lethal, Feral.
Masteries and blessings
Offense tree plus Support (or Defense) for Accuracy and survivability. Key picks: Pierce Defenses, Boss Slayer; Tier 6 — Helmsmasher for Arena, Warmaster or Giant Slayer for bosses. Blessings: Crushing Rend, Soul Reap, Nature Wrath. Relics: Malefic Talon, Irethi Coronet, The Cat's Gaze.
Tombs
Book Hazard Removal first: levels 4 and 5 each cut 1 turn of cooldown, and that skill is what makes her scary in Arena. Then Honored Warrior (debuff chances up to 100% and 75%, plus 1 turn off the cooldown). Gold Claws last — it only adds damage.
Verdict
A solid Arena nuker-debuffer with a rare combo of strip, buff block and heal cut. She is unremarkable against Clan Boss and in Hard mode, but in Arena, dungeons and her Crypt she does her job reliably.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
Lemenisi Brightwing is a Legendary champion in RAID: Shadow Legends from the Sylvan Watchers faction (Nyresan Union), role — Attack, affinity — Force.
Skills
| Skill | Description | Level Upgrades |
Golden Claws | Attacks an enemy 2 times. If the target has a Shield, each hit has a 25% chance of reducing the Shield's strength by 10%. If the target is from The Corrupted alliance, ignores 50% of their resistance. If the target is not affected by a Shield, each hit ignores 10% of their Defense. Damage based on [ATK] = 1.9 × [ATK] (2 times) Effects: Ignores DEF, Ignores RES | Lvl 2 Damage +10% Lvl 3 Debuff chance: +10% Lvl 4 Debuff chance: +15% |
Eliminate the Threat Cooldown: 5 turns | Attacks an enemy 2 times. Each hit has a 100% chance to remove 2 random buffs from the target. If the target is from The Corrupted alliance, ignores 50% of their RES. This skill deals additional damage equal to the target's current Turn Meter (maximum: 100%). Damage based on [ATK] = 5.8 × [ATK] (2 times) + Additional damage from TM Effects: Removes buffs | Lvl 2 Damage +10% Lvl 3 Damage +10% Lvl 4 Cooldown -1 Lvl 5 Cooldown -1 |
Revered Warrior Cooldown: 4 turns | Attacks all enemies 2 times. The first hit has a 75% (100%) chance of placing a 100% Healing Reduction debuff for 2 turns. The second hit has a 50% (75%) chance of placing a Block Buffs debuff for 2 turns. If the target is from The Corrupted faction, ignores 50% of their RES. Damage based on [ATK] = 1.9 × [ATK] AoE (2 times) Effects: Block Buffs, Ignores RES, 100% Healing Reduction | Lvl 2 Damage +20% Lvl 3 Debuff chance +10% Lvl 4 Debuff chance +15% Lvl 5 Cooldown -1 |
Mark of Evil [P] | Receives 15% less damage from enemies affected by Healing Reduction. Fills this champion's Turn Meter by 5% each time an enemy is healed or receives a Shield buff. | |
| Aura | Increases Ally ATK in all battles by 25%. |
Where to get
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Question — answer
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