
Locwain — guide
Guide: Locwain
In short
Locwain is an Epic Magic Attack champion from the Sylvan Watchers with a +20% Arena Speed aura. He is an Arena nuker/stripper: he peels buffs off the enemy team and finishes a single target with a double hit that ignores Shield. Build him for Speed and damage — his PvE value is limited.
Strengths
- +20% Ally SPD aura in Arena — a direct boost for speed-led teams.
- His A2 hits all enemies, has a 75% chance to remove one random buff from each of them and can also strip Veil and Deep Veil.
- His A3 strikes twice, ignores Shield, and resets its own cooldown on a kill — in Arena he can chain finishers.
- The passive adds +10 ACC for every buff on the enemy team, so stripping buffed opponents is easier.
- Decent Faction Wars pick (3/5).
Weaknesses
- Low base ATK (1 409) for a nuker and only 98 SPD — without gear he does nothing.
- Almost useless against Clan Boss (1/5) and in Hard mode content (1/5).
- Squishy: 14 040 HP and 958 DEF, with no self-protection in his kit.
- Buff removal is not guaranteed until booked, and the A1 steal is only 30%.
Where to use
His best areas by rating are Classic Arena, Tag Team Arena and Live Arena (3.5/5), where the aura and the buff strip do real work. Next comes Faction Wars (3/5). In Hydra, Chimera and Doom Tower (2/5) he is only a filler option, and against Clan Boss or Hard mode (1/5) there is no reason to bring him.
Stats and gear
Priority: C.RATE to 100%, C.DMG 200%+, ATK 4 000+, SPD 180–220, ACC 200–250 (you can go lower — the passive tops ACC up from enemy buffs). C.DMG gloves, ATK% chest, SPD boots. Sets: Speed, Savage, Cruel, Divine Speed, Lethal, Zeal — Speed and Divine Speed for turn order, Savage, Cruel and Lethal for damage.
Masteries and blessings
Offense-tree nuker build with Pierce Defenses, Critical Strategy and Survival Speed — the standard late-game PvP damage setup. Blessings: Crushing Rend and Cruelty. Relics: Malefic Talon and Hammer of Ending.
Tomes
Book the A3 first: it drops the cooldown by 2 turns and adds damage, which is his main Arena argument. Then the A2, where books push buff removal to 100% and cut the cooldown to 3 turns. The A1 comes last — just +5/+10% damage and a steal chance up to 50%.
Verdict
A narrow but cheap Arena specialist with a great aura and reliable buff stripping; outside Arena and Faction Wars there is no reason to invest in him.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
Profit Hunter
Attacks an enemy. Has a 30% chance of stealing one random buff.
Damage based on ATK.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance: +10%
Level 5: Buff/Debuff Chance: +10%
Revelation (Turns: 4)
Attacks all enemies. Has a 25% chance of removing Veil and Perfect Veil from enemies.
Also has a 75% chance of removing one random buff from each enemy.
Damage based on Attack
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Piercing Power (Turns: 6)
Attacks an enemy 2 times. Ignores Shield.
If the enemy dies, resets the cooldown of this skill.
Damage based on ATK.
Lvl 2: Damage +10%
Lvl 3: Damage +10%
Lvl 4: Cooldown -1
Lvl 5: Cooldown -1
Arrogant Hunt (Passive)
Increases this Champion's ACC by 10 for each enemy buff.
Aura
Increases Ally SPD in Arena battles by 20%
PVE Masteries = Loki: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
General PVE

PVP Masteries = Lokwain: masteries for Arena (1v1, 3v3)
Nuker

Gifts
Late game
Brutality

Damage Dealer
Crushing Rend

Where to get
Reviews
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Question — answer
No questions.
















