
Maeve — guide
Guide: Maeve
In short
Maeve is an Epic Attack champion of the Barbarians with Force affinity, built around single-target control: Sleep, a follow-up Stun for two turns and a block-revive nuke on her third skill. Her ratings are low (2.5 out of 5 overall), so she is only worth real investment for Faction Wars. Build priority is low: Accuracy and Speed, no expensive gear or books.
Strengths
- Control combo: Dazzle has a 60% chance to place Sleep, and Knockdown turns that into a 2-turn Stun.
- If Sleep lands, she has a 50% chance of an extra turn — you can immediately follow up with the second skill.
- Finale blocks revival of the enemy it kills, which occasionally matters against revivers in the Arena.
- Multipliers are fine for an Epic (6.3× and 7.15× ATK), so she does bring damage even without control.
Weaknesses
- Control is single-target and depends on Accuracy vs Resistance checks — one miss and the turn is wasted.
- Sleep is removed by the first hit, so any AoE or an enemy moving first breaks the chain.
- Squishy base stats: 15,195 HP, 936 DEF and 100 SPD mean she often dies before acting.
- She contributes nothing in Hydra (1.0) or Hard content (1.0), and PvE has far better options.
Where to use
Her best area is the Arena (3.0): a single-target Sleep/Stun plus block-revive sometimes decides a duel. Then come the middling spots — Clan Boss (2.5) and Faction Wars (2.5), where she is just extra damage. Dungeons (2.0) and Chimera (2.0) are bench territory, Doom Tower (1.5) is nearly pointless, and Hydra (1.0) and Hard mode (1.0) are not her content at all.
Stats and gear
Accuracy first: around 200–250 ACC, otherwise Sleep and Stun get resisted. Then Speed at 180–220. After that crit — 100% C.RATE and as much C.DMG as you can, with ATK as a bonus. The build list gives no sets, so the general rule applies: Accuracy set for ACC, Speed set for tempo, Savage or Cruel for damage. From the relic list, use Malefic Talon and Irethi Coronet.
Masteries and blessings
Offense tree with Pierce Defenses and Boss Slayer as the key picks — a straight damage setup, with the usual crit and ATK nodes rounding it out. Masteries give no Accuracy, so ACC has to come from gear. No blessing is listed in the build: if you really want one, take a cheap damage blessing and don't spend essence on a champion you'll replace.
Tombs
If you do book her: Knockdown first — rank 5 gives −1 cooldown, so the Stun comes around more often. Dazzle second, since rank 5 adds +10% to the Sleep chance. Finale last, it only brings damage and cooldown. Realistically, save your Tomes for someone else.
Verdict
Fodder. Even in her best niche (Arena) Maeve loses to almost any other controller, so build her only for Faction Wars.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Daze
Attacks an enemy. Has a 60% chance to place Sleep for 1 turn. If Sleep is placed, has a 50% chance to attack again.
Damage based on [ATK] = 3.8 × [ATK]

Knockdown
Attacks an enemy. Places a Stun debuff for 1 turn. If the target is under a Sleep debuff, places a Stun debuff for 2 turns.
Damage based on [ATK] = 6.3 × [ATK]

Final Chord
Attacks an enemy. Enemies killed by this skill cannot be revived.
Damage based on [ATK] = 7.15 × [ATK]
Maiv in Raid Shadow Legends is an Epic Champion from the Telerian League of the Barbarians faction. Her main role in a team is Attack. Although she is a relatively new Champion, her ratings are very poor. Both in the Arena and in PvE there are plenty of better Champions than her.
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