LegendarySanguine Maria — guide
Legendary Undead HordesAlly: The CorruptedRole: Attack
Element: Force
Speed99
HP15525
Defense1024
Attack1520
Build
Artifact sets
SavageCruelPerceptionLethalStoneskinMerciless
Key masteries
FoekillerParting GiftPiercing StrikeConstant OnslaughtBloodthirsty Prowess
Blessings
Phantom touchCrushing rendLightning cage
Relics
Malefic TalonWand of SubmissionGorecrescentDreadbomb
Best in
Fire Knight's CastleAl-NaemehTainted HellrazorTainted FyroLive ArenaArchon Amius
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Guide and skills
Mari the Bloodletter is a Legendary champion in RAID: Shadow Legends from the Undead Hordes faction (The Corrupted), role — Attack, affinity — Force.
Skills
| Skill | Description | Level Upgrades |
Bloody Blades | Attacks an enemy 3 times. Each hit has a 33% chance of granting an Extra Turn. *Can only gain one Extra Turn. Damage based on [ATK] = 0.8 × [ATK] (3 times) | Lvl 2 Damage +15% Lvl 3 Damage +15% |
Blood Slash Cooldown: 4 turns | Attacks an enemy. Ignores 33% of the target's DEF. Ignores 99% of the target's DEF, Stoneskin, and Block Damage if the skill is used during a turn whose ordinal number is divisible by 3. If the target dies, also extends the cooldown of all enemy skills by 3 turns. The effect cannot be reflected if the skill is used during a turn whose ordinal number is divisible by 3. Damage based on [ATK] = 5 × [ATK] Effects: Ignores Block Damage, Ignores Stoneskin, Ignores DEF | Lvl 2 Damage +15% Lvl 3 Damage +15% Lvl 4 Cooldown -1 |
Scream of Terror Cooldown: 4 turns | Attacks an enemy. Before attacking, removes buffs from all enemies. *Enemies under buffs whose count is divisible by three cannot reflect this effect. Attacks other enemies whose HP is below 66%. Gets an extra turn if under buffs whose count is divisible by three. Damage based on [ATK] = 5 × [ATK] *AoE Effects: Removes buffs | Lvl 2 Damage +15% Lvl 3 Damage +15% Lvl 4 Cooldown -1 |
Story of the Name | Each subsequent hit dealt by the hero deals 33% more damage (max: 99%). Resets after reaching 99% bonus damage. Each subsequent hit received by the hero deals 33% less damage (max: 99%). Resets after reaching 99% damage reduction. Revives with 33% HP and 66% Turn Meter after an enemy is revived and places True Fear on all enemies for 2 turns. *It cannot be resisted or blocked. Effects: Revives after death, True Fear | |
| Aura | Increases allies' Attack in all battles by 33% |
Where to get
Sacred Shardmain source
Ancient Shardvery rare chance
Events and fusionsstay tuned
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Question — answer
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