
Treeshield Knott — guide
Guide: Treeshield Knott
In short
Treeshield Knott is a Rare Support from Sylvan Watchers with Darkness affinity, built around team healing, Increase DEF and a double revive. He is a Faction Crypts specialist first and a budget support everywhere else — not a damage dealer at all.
Build priority: Speed first, then HP% and DEF% so he survives long enough to press anything.
Strengths
- His A2 heals the whole team for 15% of MAX HP and applies 30% Increase DEF for 2 turns; tomes cut the cooldown from 5 down to 3 turns.
- A3 revives two random allies at once at 25% HP and 25% Turn Meter, and gives them a Shield equal to 20% of their MAX HP for 2 turns — a lot of recovery for a Rare.
- Aura: +16% Speed to all allies in Faction Crypts, which is exactly the content he is rated best in.
- The Shield scales off each ally's MAX HP, so it holds up fine in tanky teams.
- A1 hits 3 times, each with a 20% chance to place 25% Decrease ATK for 2 turns — free mitigation whenever it lands.
Weaknesses
- 101 base Speed and only 1,013 DEF: he gets focused down before the heal goes off.
- A3's 7-turn cooldown (5 with tomes) is long, and allies come back at 25% HP / 25% Turn Meter, so they can drop again right away.
- The Decrease ATK is 20% base (35% booked) and nobody builds Accuracy on him to support it.
- Ratings collapse outside Crypts: Hydra 2.0, Dungeons 2.0, Hard and Doom Tower 1.0.
Where to use
Faction Crypts (3.5) is his home — the Speed aura plus heal and revive carries thin Sylvan Watchers rosters. In Arena (3.0) and Clan Boss (3.0) he is a budget support: Increase DEF and picking up fallen teammates. Chimera (2.5) is situational. Leave Hydra (2.0) and Dungeons (2.0) to other champions, and skip Hard and Doom Tower (1.0) entirely.
Stats and gear
Stat priority: Speed → HP% → DEF% → Resistance. Rough targets: 200+ Speed (220–250 if you use him in Arena), 45,000+ HP, 2,000+ DEF, 150+ Resistance if you can spare it. Accuracy and crit stats are wasted on him.
Recommended sets: Speed, Curing, Divine Speed, Perception, Protection. Speed boots are mandatory, HP% chest, HP% or DEF% gloves.
Masteries and blessings
Trees: Support plus Defense, everything that boosts healing, survival and cooldown cycling. Key picks from the site list: Invigorated and Revival Blessing.
Blessings: Survival instinct or Faultless defense. Relic: Demonic Effigy.
Tomes
Book the heal skill (A2) first: tomes add 20% healing and cut 2 turns of cooldown, so heal plus Increase DEF comes up almost every third turn. Then the revive (A3), taking it from 7 to 5 turns. A1 last, purely for the Decrease ATK chance.
Verdict
A narrow but honest champion: a solid budget reviver for the Sylvan Watchers Crypt and early Arena. He does not belong in endgame content, where his numbers just do not keep up.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
Nott Treeshield is a Rare champion in RAID: Shadow Legends from the Sylvan Watchers faction (Nyresan Union), role — Support, affinity — Void.
Skills
| Skill | Description | Level Upgrades |
Sharp Rebuff | Attacks an enemy 3 times. Each hit has a 20% chance of placing a 25% Decrease ATK debuff for 2 turns. Damage based on [ATK] = 1.4 × [ATK] (3 times) Effects: 25% Decrease ATK | Lvl 2 Damage +5% Lvl 3 Damage +5% Lvl 4 Debuff chance: +5% Lvl 5 Damage +10% Lvl 6 Debuff chance: +10% |
Grace of Treeshield Cooldown: 5 turns | Heals team members by 15% of their MAX HP. Places a 30% Increase DEF buff on the team for 2 turns. Effects: 30% Increase DEF, Heals the team | Lvl 2 Healing +5% Lvl 3 Healing +5% Lvl 4 Healing +10% Lvl 5 Cooldown -1 Lvl 6 Cooldown -1 |
Gift of Life Cooldown: 7 turns | Revives two random allies with 25% HP and 25% Turn Meter and grants them a Shield equal to 20% of their MAX HP for 2 turns. Effects: Revive an ally, Shield | Lvl 2 Shield +5% Lvl 3 Shield +10% Lvl 4 Cooldown -1 Lvl 5 Cooldown -1 |
| Aura | Increases Ally SPD in Faction Crypts by 16% |
Where to get
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