
Peydma — guide
Guide: Peydma
In short
Peydma is an Epic Defense champion from the Demonspawn faction who lives on debuffs: 50% Decrease ATK, 50% Decrease ACC and stealing every buff off a target. She shines in Clan Boss, where her Decrease ATK cuts the boss damage. Build her for Defense with Accuracy and Speed — her damage scales off DEF anyway.
Strengths
- Her A1 hits twice and on a critical hit has an 85% chance to place 50% Decrease ATK on all enemies for 2 turns — a mass debuff on a basic skill is rare for an Epic.
- The A2 is AoE with a 35% chance to place 50% Decrease ACC for 2 turns, stripping accuracy from the whole enemy team.
- The A3 removes all buffs from the target and steals them — shields, Defense Up and other buffs come to your side.
- Damage is DEF-based, so a tanky build still contributes real numbers.
- Clan Boss rating is 4.5 — that is the content she is built for.
Weaknesses
- Base Speed 101 is slow; without Speed boots and Speed substats she simply does not cycle.
- The Decrease ACC chance is only 35% — without books and high Accuracy it rarely lands.
- A1 and A2 damage is hybrid (DEF + ATK) with only 826 base ATK, so she is no damage dealer.
- Outside Clan Boss she is a mid-tier Epic: Chimera 2.5 and Hard 2.0 show her ceiling honestly.
Where to use
Clan Boss first (4.5) — Decrease ATK on everything plus buff stealing. Then Arena, Doom Tower and Faction Wars (3.5 each), where she works as a debuffer-tank. From the listed spots: Grythion. Hydra and dungeons (3.0) are situational; Chimera (2.5) and Hard mode (2.0) are not her content.
Stats and gear
Priority: DEF → SPD → ACC → C.RATE. Targets: 3,000–4,000+ Defense, 170–200+ Speed, 200–250 Accuracy for Clan Boss and Doom Tower, and 100% C.RATE — the Decrease ATK on her A1 only triggers on a critical hit. Put leftover rolls into C.DMG. Sets from the list: Defense, Lifesteal, Speed — Defense for damage and survival, Lifesteal for sustain, Speed to take turns more often than the boss.
Masteries and blessings
Recommended picks: Invigorated, Targetfinder, Expeditious Exploitation, Gathering Momentum. The idea is simple: take survivability, then round out Accuracy and Speed so the debuffs land on the first turn. Relics: Orb of Transfixion, Perched Shadow.
Tombs
Books are worth sinking into her. Max the A2 to its -1 cooldown at level 6 first — you want Decrease ACC on the whole enemy team as often as possible. Then the A1 debuff chance (85% → 95%), because Clan Boss Decrease ATK depends on it. Finish the A3 cooldown last, only if you rely on frequent buff stealing.
Verdict
Build her: a mid-tier Epic, but in Clan Boss she does her job — Decrease ATK plus buff stealing justify the investment in Defense, Accuracy and books.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Torment
Attacks an enemy 2 times. On a critical hit, has an 85% chance of placing a Decrease ATK 50% debuff on all enemies for 2 turns.
Damage based on [DEF][ATK] = 1.2 × [DEF]+[ATK] (2 times)

Torture of Flesh
Attacks all enemies. Has a 35% chance of placing a 50% Decrease ACC debuff for 2 turns.
Damage based on [DEF][ATK] = 3.3 × [DEF]+[ATK] AoE

Appropriation
Attacks an enemy. Removes all buffs from the target and places them on this Champion.
Damage based on [DEF] = 6 × [DEF]
Paidma Raid Shadow Legends is a champion from the "The Corrupted" union of the "Demonspawn" faction. Her main role in the team is Defense. Her skills decrease enemies' ATK and ACC. She steals enemies' buffs. Defense, Lifesteal, and Speed sets suit her.
Where to get
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Question — answer
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