
Romero — guide
Guide: Romero
In short
Romero is an Epic Defense champion from the Sacred Order with Force affinity: he hands out a Shield worth 25% of max HP to the whole team, applies Regen and steals buffs from enemies. He shines mainly in Faction Wars (3.5/5) and situationally in Arena; elsewhere he is average. Build him for Defense and Speed — both his Shield and his damage scale off DEF.
Strengths
- His third skill grants a Shield equal to 25% of each ally's max HP for 2 turns; fully booked that's another +50% Shield, a very real buffer.
- Second skill applies Regen 15% for 2 turns and steals 1 buff from a random enemy.
- First skill automatically puts Regen 7.5% on the ally with the lowest HP — free healing without input.
- All his damaging skills scale off DEF, so a defensive build doesn't cut his damage.
- The third skill also gives Romero himself a 30% Defense buff for 2 turns.
Weaknesses
- His fourth skill (three hits on all enemies) only works with Yuliana on the team — without her that part of his kit is dead weight.
- Base Speed 99: he is slow and, without a Speed set and support, simply doesn't get his Shields up in time.
- The kit is outdated — plenty of Epics now bring Shields and Regen and do it better.
- No cleanse and no crowd control, so he has little to offer in Hydra, Chimera or Hard modes.
Where to use
His main home is Faction Wars (3.5/5) — the Sacred Order genuinely wants Shields. In Arena (3.0/5) he works as a budget shielder in a defensive team. Clan Boss (2.5/5) and Doom Tower (2.5/5) only early on. Dungeons, Hydra and Chimera (2.0/5 each) — you have better options. Hard (1.0/5) — leave him out.
Stats and gear
Priority: DEF > SPD > HP. Rough targets: DEF 3000+, SPD 200–220, HP 40–50k, ACC 150–200 if you want the buff steal to land more often, no crit needed at all. Sets: Defense, Speed, Lifesteal (for solo survivability), Divine Speed.
Masteries and blessings
Support + Defense trees. Key picks: Blessed Heal, Invigorated, Heal 'N' Go. Blessing: Cruelty. Useful relics include Journal of Necrotos and Perched Shadow.
Tombs
Book the third skill first: +25% and another +25% Shield plus -1 cooldown directly upgrades his main job. Second, book the second skill (-1 cooldown). Leave the first skill for last — it only gains damage.
Verdict
A middling Epic from an older era: he belongs in Faction Wars and in the vault. Build him for a fusion or if the Sacred Order really needs a Shielder.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Instilling Hope
Damage based on [DEF]

Calm

Benefit

Steadfast Ally
The Champion attacks all enemies 3 times. Available only with Juliana on the team.
Damage based on [DEF]
Romero Raid Shadow Legends is a hero from the Telerian League of the The Sacred Order faction. His main role in the team is Defense. With his abilities, he applies Continuous Heal and Shields to allies. He is recommended to use Speed sets.
Where to get
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Question — answer
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