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Stokk the Broken - Guide, Masteries, GearLegendary

Stokk the Broken — guide

Legendary Ogryn TribesAlly: Gaellen PactRole: Support Element: Spirit
Speed103
HP20145
Defense1156
Attack1079
Author: RAID GURU Editorial Updated: 21.10.2026 Reading: ~2 min 0 reviews

Build

Artifact sets
RegenerationPerceptionImpulseSupersonicPinpointFeral
Key masteries
InvigoratedUnrelenting PowerDestructive AccuracyGathering Momentum
Blessings
Lethal doseIntimidating presencenature wrath
Relics
Wand of SubmissionArachnelixirPerched Shadow
Best in
Classic ArenaDragon's LairClan BossHydraOgryn Tribes CryptChimera

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Guide and skills

Stokk the Broken — a Legendary hero in RAID: Shadow Legends from the Ogryn Tribes faction (Gaellen Pact), role — Support, affinity — Spirit.

Skills

SkillDescriptionLevel Upgrades

Vessel of Oblivion

Attacks an enemy 2 times.
Each hit has a 25% (50%) chance of extending the duration of the target's Poison and HP Burn debuffs by 1 turn.
Damage based on [ATK] = 2.4 × [ATK] per hit (2 hits on a single target)

Effects: Extends debuffs

Lvl 2 Damage +5%
Lvl 3 Debuff chance: +10%
Lvl 4 Damage +10%
Lvl 5 Debuff chance: +15%

Volatile Mixture

Cooldown: 5 turns

Attacks all enemies 2 times.
The first hit instantly activates one tick of each Poison and HP Burn on enemies, as well as one tick of each Continuous Heal on allies.
The second hit has a 75% (100%) chance to decrease each target's MAX HP by 3% for each Poison and HP Burn debuff activated on them by this skill (max: 60%).
Then fills the Turn Meters of all allies by 20%.
Damage based on [ATK] = 2.2 × [ATK] AoE (2 hits)

Effects: Activates HP Burn, Activates Continuous Heal, Activates Poison, Fills allies' Turn Meters, Decreases Max HP

Lvl 2 Damage +15%
Lvl 3 Chance: +10%
Lvl 4 Cooldown -1
Lvl 5 Chance: +15%
Lvl 6 Cooldown -1

Flaming Revenge

Cooldown: 5 turns

Attacks all enemies.
Has an 80% (100%) chance of placing two 5% [Poison] debuffs on all enemies for 2 turns. If the target is under a [HP Burn] debuff, places three 5% [Poison] debuffs and a 25% [Weaken] debuff on them for 2 turns instead.
Places two 15% [Continuous Heal] buffs on the team for 2 turns.
Damage based on [ATK] = 4.4 × [ATK] AoE

Effects: Continuous Heal 15%, Weaken 25%, Poison 5%

Lvl 2 Damage +15%
Lvl 3 Debuff chance: +10%
Lvl 4 Cooldown -1
Lvl 5 Debuff chance: +10%
Lvl 6 Cooldown -1

Explosive (passive)

Poison and HP Burn damage ignores Block Damage and Unkillable.
When allies attack enemies with decreased MAX HP, increases the damage dealt by 10%.
If multiple Champions in the team have this skill, only one will trigger. This skill does not trigger for a Champion's copies if the Champion himself dies.

Effects: Ignores Block Damage, Ignores Unkillable, Increases damage

AuraIncreases Ally SPD in all Battles by 20%.

Where to get

Sacred Shardmain source
Ancient Shardvery rare chance
Events and fusionsstay tuned

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Video - Guide