LegendaryStokk the Broken — guide
Legendary Ogryn TribesAlly: Gaellen PactRole: Support
Element: Spirit
Speed103
HP20145
Defense1156
Attack1079
Build
Artifact sets
RegenerationPerceptionImpulseSupersonicPinpointFeral
Key masteries
InvigoratedUnrelenting PowerDestructive AccuracyGathering Momentum
Blessings
Lethal doseIntimidating presencenature wrath
Relics
Wand of SubmissionArachnelixirPerched Shadow
Best in
Classic ArenaDragon's LairClan BossHydraOgryn Tribes CryptChimera
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Guide and skills
Stokk the Broken — a Legendary hero in RAID: Shadow Legends from the Ogryn Tribes faction (Gaellen Pact), role — Support, affinity — Spirit.
Skills
| Skill | Description | Level Upgrades |
Vessel of Oblivion | Attacks an enemy 2 times. Each hit has a 25% (50%) chance of extending the duration of the target's Poison and HP Burn debuffs by 1 turn. Damage based on [ATK] = 2.4 × [ATK] per hit (2 hits on a single target) Effects: Extends debuffs | Lvl 2 Damage +5% Lvl 3 Debuff chance: +10% Lvl 4 Damage +10% Lvl 5 Debuff chance: +15% |
Volatile Mixture Cooldown: 5 turns | Attacks all enemies 2 times. The first hit instantly activates one tick of each Poison and HP Burn on enemies, as well as one tick of each Continuous Heal on allies. The second hit has a 75% (100%) chance to decrease each target's MAX HP by 3% for each Poison and HP Burn debuff activated on them by this skill (max: 60%). Then fills the Turn Meters of all allies by 20%. Damage based on [ATK] = 2.2 × [ATK] AoE (2 hits) Effects: Activates HP Burn, Activates Continuous Heal, Activates Poison, Fills allies' Turn Meters, Decreases Max HP | Lvl 2 Damage +15% Lvl 3 Chance: +10% Lvl 4 Cooldown -1 Lvl 5 Chance: +15% Lvl 6 Cooldown -1 |
Flaming Revenge Cooldown: 5 turns | Attacks all enemies. Has an 80% (100%) chance of placing two 5% [Poison] debuffs on all enemies for 2 turns. If the target is under a [HP Burn] debuff, places three 5% [Poison] debuffs and a 25% [Weaken] debuff on them for 2 turns instead. Places two 15% [Continuous Heal] buffs on the team for 2 turns. Damage based on [ATK] = 4.4 × [ATK] AoE Effects: Continuous Heal 15%, Weaken 25%, Poison 5% | Lvl 2 Damage +15% Lvl 3 Debuff chance: +10% Lvl 4 Cooldown -1 Lvl 5 Debuff chance: +10% Lvl 6 Cooldown -1 |
Explosive (passive) | Poison and HP Burn damage ignores Block Damage and Unkillable. When allies attack enemies with decreased MAX HP, increases the damage dealt by 10%. If multiple Champions in the team have this skill, only one will trigger. This skill does not trigger for a Champion's copies if the Champion himself dies. Effects: Ignores Block Damage, Ignores Unkillable, Increases damage | |
| Aura | Increases Ally SPD in all Battles by 20%. |
Where to get
Sacred Shardmain source
Ancient Shardvery rare chance
Events and fusionsstay tuned
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