
Tagoar — guide
Guide: Tagoar
In short
Tagoar is an epic support from the Orcs faction, a top-tier epic with full team revive, healing, and buffs. He excels in Faction Wars and Clan Boss. The site author suggests keeping him for fusion, but if you need a reviver, he's worth building.
Strengths
- Full team revive with a Shield equal to 20% of his MAX HP.
- AoE heal for 15% of his MAX HP and a 30% Increase SPD buff for 2 turns.
- Passive reduces damage taken by allies under 50% HP by 10%.
- +25% HP aura in all battles.
- Places a 60% Increase DEF buff on the lowest HP ally with his A1.
Weaknesses
- Low base Speed (105).
- Long cooldowns on A2 and A3 without books (5 and 7 turns).
- No cleanse or block debuffs.
- Mediocre ratings in Dungeons and Doom Tower.
Where to use
Best in Faction Wars (4.5) and Clan Boss (4.0). Good in Hydra (3.5), Chimera (3.5), and Arena (3.5). Weak in Dungeons (3.0), Hard mode (3.0), and especially Doom Tower (2.5).
Stats and gear
Stat priority: HP%, DEF%, SPD, RES. No ACC needed. Target stats: HP > 70k, DEF > 3k, SPD > 200, RES as high as possible. Sets: Regeneration, Immortal, Guardian, Bolster — all focused on survivability and sustain.
Masteries and blessings
Trees: Support and Defense. Key masteries: Lifedrain, Invigorated, Survival Speed, Revival Blessing, Unflinching, Power Reset, Parting Gift. Blessings: Faultless Defense for tankiness, Phantom Touch for damage, Commanding Presence to boost his aura. Relics: Golden Elixir, Demonic Effigy, Eternal Soulgaol.
Tomes
Prioritize A3 (revive) to reduce cooldown to 5 turns. Then A2 (heal and speed buff) to 3-turn cooldown. A1 can be left unbooked if tomes are scarce.
Verdict
Tagoar is a top epic support, but the site author recommends keeping him for fusion. If you don't need the fusion and want a reliable reviver and healer, go ahead and build him.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
Mighty Staff
Attacks an enemy 2 times. Places a 60% Increase DEF buff on the ally with the lowest current HP for 2 turns.
Damage based on [ATK] = 1.8 × [ATK] (2 times)
60% Increase DEF buff
Lvl 2 Damage +5%
Lvl 3 Damage +5%
Lvl 4 Damage +5%
Lvl 5 Damage +5%
Attack!
Attacks all enemies. Places a 30% [Increase SPD] buff on all allies for 2 turns and heals them by 15% of their MAX HP.
Damage based on [ATK] = 3.7 × [ATK] AoE
30% [Increase SPD] buff
Heals the team
Cooldown: 5
Lvl 2 Heal +10%
Lvl 3 Heal +10%
Lvl 4 Cooldown -1
Lvl 5 Cooldown -1
Brutal Battle
Revives all dead allies with 30% HP. Places a Shield buff on all allies equal to 20% of this Champion's MAX HP for 2 turns.
Revives an ally
Shield
Cooldown: 7 turns
Lvl 2 Cooldown -1
Lvl 3 Cooldown -1
Aid the Weak (Passive)
Decreases the damage allies with 50% HP or less receive by 10%.
Decreases incoming damage
25% HP Aura in all battles
Increases Ally HP in all Battles by 25%.
PVE Masteries = Tagoar: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
Clan Boss Booster

Dungeon

PVP Masteries = Tagor: Arena masteries (1v1, 3v3)
Reviver

Gifts
Early game
Flawless defense

Lead Aura
Commanding Presence

Damage Dealer
Phantom Touch

Where to get
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Question — answer
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