
Teela Goremane — guide
Guide: Teela Goremane
In short
Teela Goremane is a Legendary Orc support with Magic affinity: her damage scales off Defence (0.2 × DEF) and her whole kit is debuff work — Parasite, 100% Heal Reduction, HP Burn. Her ratings are honest: 5/5 in Hydra only, 2–3.5 everywhere else. Build her only if you need another Hydra debuffer: Speed and Accuracy first, survivability second.
Strengths
- Hydra 5/5: AoE Parasite plus 100% Heal Reduction for 2 turns hits the heads' healing and sustain directly.
- Passive gives all allies +35 Resistance in all battles — a free bonus that does not use the aura slot.
- Her A3 is AoE with an 85% chance to land both debuffs; level 5 adds debuff chance, level 6 cuts cooldown by 1.
- A1 steals 1 random buff from the target; A2 applies HP Burn for 2 turns.
- On a critical hit, A2 also gives allies 15% Regeneration for 2 turns.
Weaknesses
- Arena 2/5 and Doom Tower 2.5/5 — her debuffs are either irrelevant there or get cleansed.
- 85% debuff chance on A3 is not a guarantee; without Accuracy she wastes turns.
- Base SPD is only 98, so gear has to make up for it.
- DEF-based damage on 1,222 base DEF in a support role is a bonus, not real damage.
Where to use
Hydra first (5/5) — that is her one real home. Then Clan Boss (3.5/5), Chimera (3.5/5) and Faction Wars (3.5/5). From the listed spots: Spider's Den, Sorath, Al-Naemeh, Tainted Skavag. Dungeons and Hard are 3/5, so use her as filler there. Skip Arena (2/5) and Doom Tower (2.5/5).
Stats and gear
Priority: Speed → Accuracy → survivability. Targets: SPD 200+, 230–250 for Hydra; ACC 220–250, 250+ for Hydra; then stack HP and DEF so she survives to her turns. Push C.RATE to roughly 50–70% if you want reliable Regeneration from A2 crits. Sets: Speed, Accuracy, Perception, Life, Immortal, Divine Life, Divine Speed. Relics: Irethi Coronet, Orb of Transfixion, Skull of Treason.
Masteries and blessings
From the author's list: Pierce Defenses, Invigorated, Targetfinder, Destructive Accuracy, Nimblemiss, Buff Depletion, Boss Slayer — a debuffer-support spread leaning on Accuracy and boss damage, which fits a Hydra role. Blessings: Commanding Presence, Cruelty, Brimstone.
Test
Book her A3 first: level 5 gives +15% debuff chance and level 6 gives −1 cooldown, and that skill is her entire value. A1 and A2 last — those upgrades only add damage.
Verdict
The site author calls her fodder — a weak legendary with a single niche. Keep her for Hydra, but do not spend tomes or your best gear until everything else is covered.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Spell Absorption
Attacks an enemy. Steals 1 random buff from the target.
Damage based on [HP] = 0.2 × [DEF]

Flame Strike
Attacks an enemy. Places a HP Burn debuff for 2 turns. Places a Continuous Heal 15% buff on all allies for 2 turns if this attack is critical.
Damage based on [HP] = 0.2 × [DEF]

Frost
Attacks all enemies. Has an 85% chance of placing a Leech debuff and a 100% Healing Reduction debuff for 2 turns.
Damage based on [HP] = 0.2 × [DEF]

Increases allies' RES in all battles by 35.
Tila Raid Shadow Legends is a Champion from the Gaellen Pact faction of the Orcs. Her primary role in the team is Support. Her skills apply Leech, HP Burn, and Healing Reduction debuffs to enemies. Additionally, she can heal allies through Continuous Heal. She benefits from HP, Lifesteal, and Speed sets.
Where to get
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Question — answer
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