LegendaryThor Faehammer — guide
Legendary BarbariansAlly: Telerian LeagueRole: Attack
Element: Magic
Speed105
HP15690
Defense980
Attack1553
Build
Artifact sets
SavageCruelLethalIntuitionZealSlayer RathalosMerciless
Key masteries
Pierce DefensesBoss Slayer
Blessings
Crushing rendnature wrathCracking Roots
Relics
The Cat's Gaze
Best in
Fire Knight's CastleBarbarians CryptHydraTainted SkavagLive Arena
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Guide and skills
Thor Hammerhold is a Legendary champion in RAID: Shadow Legends from the Barbarians faction (Telerian League), role — Attack, affinity — Magic.
Skills
| Skill | Description | Level Upgrades |
Mjölnir's Wrath | Attacks an enemy 2 times. Has a 20% chance of repeating the attack. Each hit decreases the target's Turn Meter by 10%. Damage based on [ATK] = 1.9 × [ATK] (2 times) Effects: Decreases Turn Meter | Lvl 2 Damage +10% Lvl 3 Damage +10% |
Swift Ricochet Cooldown: 4 turns | Attacks all enemies. After attacking the initial target, attacks the remaining enemies in random order. After the first hit, each subsequent hit increases the damage dealt by 25% (maximum: 100%). Ignores Block Damage and ignores Unkillable. *Effect does not work against bosses. Damage based on [ATK] = 5 × [ATK] AoE Effects: Ignores Block Damage, Ignores Unkillable | Lvl 2 Damage +10% Lvl 3 Damage +10% Lvl 4 Cooldown -1 |
Hammer of Heavens Cooldown: 4 turns | Attacks all enemies. Before attacking, places a 50% Increase ATK buff and a 30% Increase C.DMG buff on this Champion for 2 turns. Has a 75% (100%) chance to permanently decrease each target's RES by 10% (maximum: 50%). Has a 75% (100%) chance to place a 30% Decrease SPD debuff on all enemies for 2 turns. Damage based on [ATK] = 4 × [ATK] AoE Effects: Increase ATK 50%, Increase C.DMG 30%, Decrease SPD 30% | Lvl 2 Damage +10% Lvl 3 Debuff chance: +10% Lvl 4 Debuff chance: +15% Lvl 5 Damage +10% Lvl 6 Cooldown -1 |
Heavenly Schism [P] | Each time he deals damage, increases the Thunder counter by 1 (max: 10). For each Thunder counter, increases his damage by 3% (max: 30%). When the Thunder counter reaches 10, attacks all enemies and places a Stun debuff on them for 1 turn. After the attack, the Thunder counter resets. Damage based on [ATK] = 3.8 × [ATK] AoE Effects: Stun | |
| Aura | Increases allies' Attack in all battles by 30% |
Where to get
Sacred Shardmain source
Ancient Shardvery rare chance
Events and fusionsstay tuned
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Question — answer
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