LegendaryVallaryn the Equalizer — guide
Legendary Undead HordesAlly: The CorruptedRole: Attack
Element: Magic
Speed99
HP14865
Defense1057
Attack1531
Build
Artifact sets
ImpulseSlayer RathalosMercilessStonecleaver
Key masteries
ShieldbreakerPierce DefensesInvigoratedFoekillerGathering MomentumRolling ForcePiercing StrikeBloodthirsty ProwessBoss Slayer
Blessings
Crushing rendCrueltyIntimidating presence
Relics
Irethi CoronetThe Cat's GazeGorecrescentCrown of CorruptionLens of IntangibilitySteel-Eyed Cutter
Best in
Classic ArenaTag Team ArenaDragon's LairHydraLive ArenaUndead Hordes Crypt
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Guide and skills
Vallarin the Equalizer is a Legendary champion in RAID: Shadow Legends from the Undead Hordes faction (The Corrupted), role — Attack, affinity — Magic.
Skills
| Skill | Description | Level Upgrades |
Harmony of Violence | Attacks an enemy 2 times. Heals by 20% of the damage dealt with each hit. Also, each hit has a 50% (75%) chance to place a 100% Healing Reduction debuff for 2 turns. Damage based on [ATK] Effects: Self Heal, 100% Healing Reduction | Lvl 2 Damage +5% Lvl 3 Damage +5% Lvl 4 Debuff Chance +10% Lvl 5 Debuff Chance +15% |
Precise Intervention Cooldown: 4 turns | Attacks all enemies. Has a 75% (100%) chance of placing a 25% Weaken debuff and a Leech debuff on all enemies for 2 turns. Damage based on [ATK] Effects: Leech, Weaken 25% | Lvl 2 Damage +10% Lvl 3 Damage +10% Lvl 4 Debuff chance: +10% Lvl 5 Debuff chance: +15% Lvl 6 Cooldown -1 |
Clear Result Cooldown: 4 turns | Attacks the enemy 2 times. Before attacking, removes all debuffs from itself and swaps HP with the target. Ignores 15% of the target's DEF. If its own current HP is higher than the target's, instead ignores 30% of their DEF and Shield. Damage based on [ATK] Effects: Ignores Shield, Ignores DEF, HP Swap, Removes debuffs | Lvl 2 Damage +10% Lvl 3 Damage +10% Lvl 4 Cooldown -1 |
Summoning [P] Cooldown: 3 turns | Active Effect Decreases the cooldown of one of this Champion's skills by 2 turns when they lose 30% HP or more from damage dealt by an enemy skill in one turn. Passive Effect Counterattacks with their default skill when an enemy is healed by a skill. Available once per turn. Effects: Reduces skill cooldowns | |
| Aura | Increases Ally ATK in all battles by 28% |
Where to get
Sacred Shardmain source
Ancient Shardvery rare chance
Events and fusionsstay tuned
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Question — answer
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