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Rian the Conjurer
Epic Dark Elves Force Support

Rian the Conjurer — guide

The Corrupted
VerdictLevel up
4/5
Speed98HP17010Defense1167Attack1002
Clan Boss2.5
Hydra3.5
Chimera3.5
Arena4
Dungeons3
Hard dungeons2
Doom Tower3.5
Faction Wars4
Top epicTome it
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Rian the Conjurer

In short

Rian the Conjurer is an Epic Support Force champion of the Dark Elves: she strips buffs from the whole enemy team, spreads 25% Weaken and revives fallen allies with half a turn meter and Block Debuffs. She belongs in the Arena (Classic, Tag Team, Live) and Faction Wars, where her +40 Accuracy aura lifts the entire team. Build her for Speed and Accuracy first, survivability second — do not expect damage.

Strengths

  • +40 Accuracy aura in all battles — a free buff for the whole team, especially valuable in the Arena and early on.
  • A2: 75% chance to remove all buffs from all enemies and place 25% Weaken for 2 turns — it wipes shields, Immunity and buffs while boosting your team's damage.
  • A3: revives an ally with 50% HP, fills their turn meter by 50% and applies Block Debuffs for 2 turns — the revived champion re-enters the fight immediately.
  • With Akoth and Urost in the team, A3 also brings them back — a rare multi-revive.
  • A1 has a 50% chance to place Block Buffs for 2 turns — a nice extra layer of control.

Weaknesses

  • Base Speed is only 98 — hard to push, and without proper Speed gear she moves last.
  • Her only damage is A1, scaling from ATK (1 002) — she is no damage dealer.
  • Weak against bosses: Clan Boss 2.5/5, Hard mode 2.0/5, where buff stripping and revives rarely matter.
  • A3 sits on a 6-turn cooldown and A2 is a 75% gamble until booked.

Where to use

Best area is the Arena: Live, Classic and Tag Team (4.0/5), where her strip and Weaken swing fights. Faction Wars is also her home (4.0/5) — the aura and revive carry runs. Hydra, Chimera and Doom Tower are solid 3.5/5. Dungeons sit at 3.0/5, while Clan Boss (2.5) and Hard mode (2.0) are not her content.

Stats and gear

Priority: Speed → Accuracy → survivability. Targets: SPD 220–280+ (higher is better in the Arena), ACC 250–350 to strip buffs off high-Resistance targets, HP%/DEF% on gloves and chest, Speed boots. Resistance 250–300+ makes sense if you build her on RES. Ignore C.RATE and C.DMG — 15%/50% does nothing for her.

Sets: Accuracy, Resistance, Immunity, Perception. In the Arena a 2+1 split works well, e.g. Perception + Accuracy. Relics: Golden Elixir, Wand of Submission, Perched Shadow.

Masteries and blessings

Support and Defense trees: Invigorated, Survival Speed and Unflinching for staying alive, Expeditious Exploitation and Gathering Momentum for tempo. Blessings: Faultless Defense if she is focused down, Cruelty to help team damage in the Arena, Intimidating Presence for pressure.

Tombs

Book A3 first: two books cut the cooldown by 2 turns (6 → 4), and the revive finally becomes reliable. Then A2: +25% chance and -1 turn cooldown turn the strip into a guaranteed effect. Leave A1 for last.

Verdict

Build her — a top-tier Epic for the Arena and Faction Wars, and she is absolutely worth the books.

Build

Artifact sets
AccuracyResistanceImmunityPerception
Key masteries
InvigoratedSurvival SpeedUnflinchingExpeditious ExploitationGathering Momentum
Blessings
Faultless defenseCrueltyIntimidating presence
Relics
Golden ElixirWand of SubmissionPerched Shadow
Best in
Classic ArenaTag Team ArenaLive Arena

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Magma Orb

Attacks an enemy. Has a 50% chance of placing a Block Buffs debuff for 2 turns.

Damage based on [ATK]

Turns: 1
Lvl 2 Damage: +5% Lvl 3 Block chance: +5% Lvl 4 Damage: +5% Lvl 5 Block chance: +5% Lvl 6 Damage: +10% Lvl 7 Block chance: +10%
Detachment

Cooldown: 4 turns.
Has a 75% chance to remove buffs from all enemies and place a 25% Weaken debuff on them for 2 turns.

Turns: 4
Lvl 2 Chance: +5% Lvl 3 Chance: +5% Lvl 4 Chance: +5% Lvl 5 Chance: +10% Lvl 6 Cooldown -1
Summon Master

Cooldown: 6. Revives an ally with 50% HP, fills their Turn Meter by 50%, and places a Block Debuffs buff for 2 turns.

If Akoth the Scorched and Urost the Soulcage are on the team and the skill was not used on either of them, revives them with 30% HP and fills their Turn Meters by 30%.
If the target ally was Akoth the Scorched or Urost the Soulcage, they will revive with 50% HP, 50% Turn Meter, and a Block Debuffs buff for 2 turns.

Turns: 6
Lvl 2 Cooldown -1 Lvl 3 Cooldown -1

Aura of Accuracy in all battles 40

Increases allies' ACC in all battles by 40.
Lady Rian, Zargala

Lady Rian is an Epic Support Champion of the Force affinity from the Gaellen Pact's Dark Elves faction, introduced to RAID in December 2020 before the new year. She is obtained from fragments in the Doom Tower.

Where to get

Ancient Shardsmall chance
Sacred Shardhigh chance for an Epic
Events and fusionsstay tuned

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