
Ordinator — guide
Guide: Ordinator
In short
Ordinator is a Rare Attack champion of the Dark Elves with Force affinity, and everything about him is one skill: an AoE Bomb that reaches an 80% chance once booked. He is an early-game bomber, not a champion for serious content. Investing in him only makes sense for Faction Wars and the first waves of dungeons — otherwise he is food.
Strengths
- His A2 hits all enemies and with a 50% chance (80% booked) places a Bomb that detonates after 2 turns — solid burst damage on a wave.
- Bomb damage scales from ATK and does not crit, so C.RATE and C.DMG are low priority: ATK and ACC are what he needs.
- His A1 has a 25% chance to place a Freeze for 1 turn — a nice bonus for a Rare.
- Passive: when hit, he has a 30% chance to reduce the attacker's Bomb counter by 1 turn, which occasionally blunts enemy bombers.
- He fills the bomber slot in Dark Elves Faction Wars, where early rosters are thin.
Weaknesses
- Weak 6-star base stats: 1,321 ATK and only 793 DEF — any AoE folds him.
- 100 SPD and a 4-turn cooldown on the A2 mean bombs land rarely and predictably.
- Base ACC of 10 — without accuracy gear his bombs simply get resisted.
- Almost useless against the Clan Boss (0.5/5): bombs do nothing there and he brings nothing else.
Where to use
Best spots are Faction Wars (2/5), regular dungeons and hard content (2/5 each): there he gets one AoE Bomb into a wave and that is his whole job. In the Arena (2/5) he can scare early teams with bombs, but the site author explicitly says he is not recommended for PvP. Hydra and Chimera (1.5/5 each) are not worth it, Doom Tower (1/5) even less, and Clan Boss (0.5/5) is a hard no.
Stats and gear
Priority: ATK% → SPD → ACC (roughly 150–200 for dungeons and Faction Wars) → HP%/DEF% for survival. C.RATE and C.DMG can stay low — bombs do not crit, only his A1 does. The build list contains no gear sets, so the baseline is Speed, Attack and Perception (accuracy) so the bombs actually stick.
Masteries and blessings
The build offers two mastery sets: a PvE one for dungeons, Clan Boss, Doom Tower and Faction Wars, and a PvP one for Arena 1v1 and 3v3 (though he is not recommended for PvP). The key mastery listed is Pierce Defenses. From the relic list, Malefic Talon is the pick.
Tombs
If you spend tomes at all, book the A2 first: levels 4–6 add +10% bomb chance each (50% → 80%) and level 7 cuts 1 turn of cooldown. Booking the A1 is pointless — it is only +5% damage per level — and the passive cannot be booked.
Verdict
Food. He can act as a starter bomber for Dark Elves, but your resources are better spent on almost anyone else.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Heavy Punishment
Attacks an enemy. Has a 25% chance of placing a Freeze debuff for 1 turn.
Damage based on [ATK] = 3.3 × [ATK]
Freeze
Lvl 2 Damage +5%
Lvl 3 Damage +5%
Lvl 4 Damage +5%
Lvl 5 Damage +5%

Bonds of Submission
Attacks all enemies. Has a 50% (80%) chance of placing a Bomb that will detonate after 2 turns.
Damage based on [ATK] = 4 × [ATK] AoE
Bomb
Cooldown Turns: 4
Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Debuff chance: +10%
Lvl. 5 Debuff chance: +10%
Lvl. 6 Debuff chance: +10%
Lvl. 7 Cooldown -1

Eliminator (Passive)
When hit, has a 30% chance of reducing the Bomb counter of the attacking enemy by 1 turn.
PVE Masteries = Warlord: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
Bommal

PVP Masteries = Overlord: Arena masteries (1v1, 3v3)
This champion is not recommended for PVP
Where to get
Reviews
Played this hero? Tell us where he saved you, — it will help other players.
Question — answer
No questions.
















