
Venomage — guide
Guide: Venomage
In short
Venomage is an epic support champion from the Lizardmen faction, a top poisoner for Clan Boss. He also excels in dungeons and Faction Wars with his powerful debuffs (Decrease DEF, Decrease ATK, poisons) and passive damage reduction. Build priority is high.
Strengths
- A2 places 60% Decrease DEF and 50% Decrease ATK if the target has Poison — two essential debuffs in one skill.
- A3 is an AoE with 100% Heal Reduction and two 5% Poisons, enabling his passive.
- Passive “Torment” reduces damage from enemies under Heal Reduction by 15% — great for waves and non-immune bosses.
- A1 can instantly activate poisons, speeding up damage output.
- Aura provides +44 ACC in all battles, easing gear requirements.
Weaknesses
- Damage scales with ATK, but base ATK is low — direct damage is weak; relies on poisons.
- Passive doesn’t work against enemies immune to Heal Reduction (e.g., Clan Boss).
- Requires high ACC and books to reach 100% debuff chance.
- Long cooldowns (3 turns booked) — needs SPD or extra turns to cycle skills.
Where to use
Best in: Clan Boss (4.5), Dungeons (4.0), Faction Wars (4.0). Good in Doom Tower (3.5), Chimera (3.5), Hydra (3.0), and Hard Dungeons (3.0). Weak in Arena (2.5). Particularly useful against Agreth and Archon Amius.
Stats and gear
Stat priority: ACC (200+ for CB, 250+ for higher content), SPD (170+ for CB, higher elsewhere), then HP% and DEF% for survivability. ATK% is optional. Recommended sets: Accuracy, Perception (for ACC and SPD), Relentless (extra turns). For CB, Lifesteal can be used if no leech.
Masteries and blessings
For Clan Boss: Support tree (Expeditious Exploitation to extend debuffs, Gathering Momentum for SPD) and Defense tree (Unflinching for damage reduction). Offense tree can take Pouncing Strike for ignore DEF. Blessings: Cruelty (reduce boss DEF), Phantom Touch (extra damage), Iron Will (survivability). Relics: Golden Elixir (healing), Arachnelixir (poisons), Perched Shadow.
Tomes
Prioritize Neurotoxin (A2) and Fresh Poison (A3) for 100% chance and cooldown reduction. Toxic Blood (A1) can be booked later — the extra poison activation chance is nice but not essential.
Verdict
Venomage is a must-build epic for Clan Boss, especially for early-mid game players. His combination of debuffs and poison activation makes him a top-tier poisoner, with added utility from his passive in other areas.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Toxic Blood
Attacks an enemy 2 times. If the target is under a Healing Reduction debuff, decreases its MAX HP by 75% of the damage dealt. Each hit has a 35% (50%) chance of instantly activating up to two Poisons on the target.
Damage based on [ATK] = 2.4 × [ATK]
Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Debuff chance: +5%
Lvl. 5 Debuff chance: +10%

Neurotoxin
Attacks an enemy. Has a 75% (100%) chance of placing a 60% Decrease DEF debuff for 2 turns. If the target is under a Poison debuff, has a 75% (100%) chance of placing a 50% Decrease ATK debuff for 2 turns.
Damage based on [ATK] = 6 × [ATK]
Cooldown: 4 turns
Lvl 2 Damage +10%
Lvl 3 Debuff chance +10%
Lvl 4 Debuff chance +15%
Lvl 5 Cooldown -1

Fresh Poison
Attacks all enemies. Has a 75% (100%) chance of placing a 100% Healing Reduction debuff for 3 turns. Has a 75% (100%) chance of placing two 5% Poison debuffs for 2 turns.
Damage based on [ATK] = 4 × [ATK] AoE
Cooldown Turns: 4
Lvl. 2 Damage +10%
Lvl. 3 Debuff chance: +10%
Lvl. 4 Debuff chance: +15%
Lvl. 5 Cooldown -1
Torment (passive)
Enemies under a Healing Reduction debuff deal 15% less damage.
Accuracy Aura in all battles by 44
Increases ally ACC in all battles by 44.
Where to get
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Question — answer
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