
Yuzan the Marooned — guide
Guide: Yuzan the Marooned
In short
Yuzan the Marooned is an Epic HP champion of the Skinwalkers with Dark affinity: a healer-support who strips buffs, cleanses debuffs and hands out Block Debuffs, with every number scaling off his max HP. His home is Faction Wars. Build him on HP and Speed, with Regeneration as the base set.
Strengths
- Rush Raid strips two random buffs from every enemy at once and heals him for 10% of his max HP per buff removed.
- Lucky Charm removes one random debuff from all allies, gives the whole team Block Debuffs for 2 turns and heals everyone for 20% of his max HP.
- Aura: +40 Resistance to all allies in all battles — free value for Faction Wars and any RES-stacked team.
- Passive Good Soul: whenever he heals himself, the team gets healed too.
- Horned Hammer moves a random debuff off himself onto the target, so his basic attack doubles as self-clean.
Weaknesses
- Only one random debuff per ally — coin-flip against debuff-heavy teams.
- Long cooldowns: between his A3 and A2 he has nothing to press but the basic.
- Low base Speed (97) and thin Defence — without Speed gear he moves last.
- No revive, no shields, no Ally Protect, and his HP-scaled damage is cosmetic — he is not a damage dealer.
Where to use
Faction Wars is the main spot (4/5): his cleanse, Block Debuffs and Resistance aura solve several problems at once there. Chimera, Arena, dungeons and Doom Tower sit at 3/5 — playable, not top-tier. Clan Boss and Hydra (2.5/5) want different roles. Hard modes (2/5) simply out-damage him.
Stats and gear
Priority: HP → Speed → Resistance. Rough targets: 70–100k HP (he starts from a beefy 19,980 at 6★), 180–200 Speed, 200+ RES if you run him as the resist-stacked cleanser. C.RATE and C.DMG are wasted here — his HP-scaled hits are chip damage at best.
- Sets: Regeneration (main), Guardian, Protection.
- Relics: Orb of Transfixion, Perched Shadow.
Masteries and blessings
Main tree is Support: Blessed Heal, Invigorated, Heal 'N' Go, plus Targetfinder from the recommended list. Blessings: Survival Instinct by default, Cruelty as the alternative if you want a touch more damage.
Tombs
Book Lucky Charm first: its two cooldown steps (6 → 4 turns) mean near-permanent Block Debuffs uptime. Then Rush Raid — the levels push the buff-strip chance to 100% and cut one turn of cooldown. Skip Horned Hammer early, it only adds damage.
Verdict
A solid Epic healer-cleanser for Faction Wars and mid-tier PvE. Not meta, but he does his job honestly once you give him HP and Speed.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
Yuzan the Lost is an Epic champion in RAID: Shadow Legends from the Skinwalkers faction (Gaellen Pact), role — HP, affinity — Void.
Skills
| Skill | Description | Level Upgrades |
Horned Hammer | Attacks an enemy. Transfers a random debuff from themselves to the target. Heals themselves by 10% of their MAX HP. Damage based on [HP] = 0.24 × [HP] | Lvl 2 Damage +5% Lvl 3 Damage +5% Lvl 4 Damage +5% Lvl 5 Damage +5% |
Sharp Raid Cooldown: 4 turns | Attacks all enemies. Has a 75% (100%) chance of removing two random buffs from each enemy. Heals by 10% of this Champion's MAX HP for each buff removed. Damage based on [HP] = 0.25 × [HP] AoE | Lvl 2 Damage +10% Lvl 3 Damage +10% Lvl 4 Debuff chance: +10% Lvl 5 Debuff chance: +15% Lvl 6 Cooldown -1 |
Lucky Charm Cooldown: 6 turns | Removes one random debuff from all allies. Places a Block Debuffs buff on all team members for 2 turns and heals them by 20% of their MAX HP. | Lvl 2 Cooldown -1 Lvl 3 Cooldown -1 |
Kind Soul [P] | Each time this skill heals this Champion, it also heals the team by 20% of the healing received. | |
| Aura | Increases allies' RES in all battles by 40. |
Where to get
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Question — answer
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