Attack on the enemy. Ignores the Defense Bonus, Boost, and Shield of allies. If an enemy dies, it resurrects a random ally with 40% health and puts a Shield on it with 20% of its maximum health. Also, if the enemy dies, he puts a Shield on himself with the power of 20% of his maximum health for 2 turns.
Damage depends on [ATK] = 5.8 * [ATK]

No questions.

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