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Exemplar
Epic High Elves Void Attack

Exemplar — guide

Telerian League
VerdictFodder
2.5/5
Speed94HP13545Defense892Attack1509
Clan Boss3.5
Hydra2
Chimera3.5
Arena2
Dungeons2
Hard dungeons2
Doom Tower2.5
Faction Wars3
Don't buildWait for rebalance
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Exemplar

In short

Exemplar is an Epic Attack champion from the High Elves: a multi-hit kit on a single target, random 25% Weaken and a Freeze plus Block Active Skills combo. He rarely shines — only on Clan Boss and Chimera, where Weaken actually sticks. The site author is blunt: fodder, do not build, wait for a rebalance.

Strengths

  • Weaken off three hits. Vise hits random enemies 3 times, each hit with a 50% chance to place 25% Weaken for 2 turns; against a single boss nearly every hit lands on it, so the debuff stays up.
  • Two forms of control in one skill. Imprisonment has a 75% chance for Freeze (1 turn) and Block Active Skills (2 turns) — genuinely useful in Faction Wars and Doom Tower against dangerous casters.
  • Extra hit on crit. High Stance hits twice and once more on a critical hit, so a high C.RATE means more hits and more procs (Phantom Touch and friends).
  • Arena aura. +27% C.RATE to allies in Arena lets your nukers stack C.DMG instead of C.RATE.

Weaknesses

  • Awful base stats for an Attack role. 1 509 ATK and 94 SPD: slow and hits like a wet noodle.
  • Squishy. 13 545 HP and 892 DEF — dies to any focused fire.
  • Single-target debuffs only. No AoE, no turn meter control, so waves and PvP barely notice him.
  • Low ratings. Outside CB, Chimera and Faction Wars he sits at 2.0–2.5 out of 5 everywhere.

Where to use

Clan Boss (3.5) and Chimera (3.5) purely as a Weaken carrier — Freeze does not work on bosses, so the debuff and the hits are the whole contribution. Faction Wars (3.0) is his best home: the C.RATE aura plus wave control patches holes in a roster. Doom Tower (2.5) for the odd caster-heavy wave. Arena (2.0) only for the aura, his damage is irrelevant there. Dungeons and Hard mode (2.0): skip.

Stats and gear

SPD 170–200+ (he is slow and does nothing without gear), ACC 200+ for Clan Boss and 250+ for high Doom Tower floors, C.RATE exactly 100% — without it High Stance never gets the bonus hit. After that C.DMG and ATK. Sets: Speed or Divine Speed, Accuracy or Perception to fill ACC, Lifesteal if you drag him to Clan Boss for sustain. Relics: Molten Deathbell, Perched Shadow.

Masteries and blessings

Attack tree: In For The Kill and Gathering Momentum, with Expeditious Exploitation as filler; Warmaster is mandatory if he goes to Clan Boss. Blessings: Phantom Touch (more hits = more procs) or Crushing Rend if he gets walled by DEF. Still, do not invest seriously.

Tomes

If you insist on using him, book Imprisonment first — the cooldown reduction at levels 5–6 is the only meaningful gain. Otherwise save tomes for champions that actually play.

Verdict

Fodder. Do not build him, keep one copy in the vault in case of a rebalance.

Build

Artifact sets
AccuracySpeedLifestealDivine SpeedPerception
Key masteries
In For The KillExpeditious ExploitationGathering Momentum
Blessings
Phantom touchCrushing rend
Relics
Molten DeathbellPerched Shadow

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Skills

High Stance

The Hero attacks the enemy 2 times. On a critical hit, the Hero attacks one more time.

Damage based on [ATK]

Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Damage +5%
Lvl 5 – Damage +5%

Vise

The champion attacks random enemies 3 times. Each hit has a 50% chance to place Weaken 25% for 2 turns.

Damage based on [ATK]

Lvl 2 – Debuff chance +5%
Lvl 3 – Debuff Chance +10%
Lvl 4 – Debuff Chance +10%
Lvl 5 – Cooldown -1
Lvl 6 – Cooldown -1

Capture

Attacks an enemy, with a 75% chance of placing a Freeze debuff for 1 turn and a Block Active Skills debuff for 2 turns.

Lvl 2 – Debuff chance +5%
Lvl 3 – Debuff Chance +10%
Lvl 4 – Debuff Chance +10%
Lvl 5 – Cooldown -1

Increases Ally C.RATE in Arena battles by 27%

Adamant Raid Shadow Legends is a hero from the Telerian League of the High Elves faction. Her main role in the team is Attack. Some of the hero's skills are based on critical damage and allow blocking enemy skills. Attack and critical rate stats are suitable for her equipment.

PVE Masteries = Adamant: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars

PVP Masteries = Adamant: masteries for Arena (1 vs 1, 3 vs 3)


Where to get

Ancient Shardsmall chance
Sacred Shardhigh chance for an Epic
Void Shardonly Void affinity champions
Events and fusionsstay tuned

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