MythicalAphidus The Hivelord — guide
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Guide and skills
Aphidus the Hivelord — a Mythical champion in RAID: Shadow Legends from the Dark Elves (The Corrupted) faction, role — Attack, affinity — Magic.
Skills
| Skill | Description | Level Upgrades |
Deep Cut | Attacks an enemy. Places a 60% Decrease DEF debuff for 2 turns. Places a Veil buff on this Champion for 1 turn. Damage based on [ATK] = 3.9 × [ATK] Effects: Veil, 60% Decrease DEF | Lvl 2 Damage +20% |
Shadow Sting Cooldown: 3 turns | Attacks all enemies. Before attacking, places a 50% Increase ATK buff on the team for 2 turns. Ignores 25% of the target's DEF if they are not under an HP Burn debuff. Ignores 50% of the target's DEF if they are under an HP Burn debuff. Then extends the duration of all enemy debuffs by 1 turn. Damage based on [ATK] = 4 × [ATK] AoE Effects: 50% Increase ATK, Ignore DEF, Extend Debuffs | Lvl 2 Damage +20% Lvl 3 Ignore RES +20% |
Insect Swarm Cooldown: 3 turns | Attacks all enemies. Deals 25% more damage to targets under debuffs. Instantly activates one tick of each [HP Burn] debuff on enemies. If the target is not under an [HP Burn] debuff, places an [HP Burn] debuff on them for 2 turns. Damage based on [ATK] = 4 × [ATK] AoE Effects: Activates HP Burn, HP Burn | Lvl 2 Damage +20% Lvl 3 Ignore RES +20% |
Carnivory [P] | Each time this Champion places an HP Burn debuff, decreases the target's DEF by 3% (max: 30%). For each HP Burn debuff on the enemy team, increases this Champion's C.DMG by 10% (max: 100%). Each time an HP Burn debuff activates on an enemy, increases this Champion's ATK by 5% (max: 50%). Resets each round. Effects: Decreases DEF | |
Crushing Claws (alt. form) | Attacks an enemy. Places a 50% Increase ACC buff on the ally with the highest ACC for 2 turns and fills their Turn Meter by 10%. Damage based on [DEF] = 3.7 × [DEF] Effects: 50% Increase ACC, Fills Ally Turn Meters | Lvl 2 Damage +20% |
Rotting Cocoon (alt. form) Cooldown: 4 turns | Attacks all enemies. Places a Stun debuff on enemies for 1 turn. Places two Continuous Heal 15% buffs on the team for 2 turns. Damage based on [DEF] = 2.5 × [DEF] AoE Effects: Stun, Continuous Heal 15% | Lvl 2 Damage +20% Lvl 3 Ignore RES +20% Lvl 4 Cooldown -1 |
Dread Beast (alt. form) Cooldown: 5 turns | Places a Provoke debuff on enemies for 1 turn. Also places a 25% Strengthen and a 60% Increase DEF buff on the team for 2 turns. Effects: 60% Increase DEF, Taunt, 25% Strengthen | Lvl 2 Ignore RES +20% Lvl 3 Cooldown -1 Lvl 4 Cooldown -1 |
Entomophobia [P] (alt. form) | When hit, has a 100% chance to place a 25% Weaken debuff and a 40% chance to place a Stun debuff for 1 turn on the attacking enemy. In the alternate form, the champion's Defense increases by 1 for every 2 points of their own Attack. Effects: Stun, Weaken 25% | |
| Aura | Increases Ally ATK in all battles by 35% |
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Question — answer
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