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Aphidus The Hivelord - Guide, Masteries, GearMythical

Aphidus The Hivelord — guide

Mythical Dark ElvesAlly: The CorruptedRole: Attack Element: Magic
Speed103
HP17010
Defense1134
Attack1586
Author: RAID GURU Editorial Updated: 21.10.2026 Reading: ~3 min 0 reviews

Build

Artifact sets
DefenseAccuracySpeedPerceptionMerciless
Key masteries
Pierce DefensesDestructive AccuracyOpening GambitPuppetmasterGoad GodBoss Slayer
Blessings
Crushing rendnature wrath
Relics
Irethi CoronetThe Cat's GazeSkull of Treason
Best in
Classic ArenaSpider's DenDragon's LairClan BossHydraLive Arena

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Guide and skills

Aphidus the Hivelord — a Mythical champion in RAID: Shadow Legends from the Dark Elves (The Corrupted) faction, role — Attack, affinity — Magic.

Skills

SkillDescriptionLevel Upgrades

Deep Cut

Attacks an enemy.
Places a 60% Decrease DEF debuff for 2 turns.
Places a Veil buff on this Champion for 1 turn.
Damage based on [ATK] = 3.9 × [ATK]

Effects: Veil, 60% Decrease DEF

Lvl 2 Damage +20%

Shadow Sting

Cooldown: 3 turns

Attacks all enemies.
Before attacking, places a 50% Increase ATK buff on the team for 2 turns.
Ignores 25% of the target's DEF if they are not under an HP Burn debuff.
Ignores 50% of the target's DEF if they are under an HP Burn debuff.
Then extends the duration of all enemy debuffs by 1 turn.
Damage based on [ATK] = 4 × [ATK] AoE

Effects: 50% Increase ATK, Ignore DEF, Extend Debuffs

Lvl 2 Damage +20%
Lvl 3 Ignore RES +20%

Insect Swarm

Cooldown: 3 turns

Attacks all enemies.
Deals 25% more damage to targets under debuffs.
Instantly activates one tick of each [HP Burn] debuff on enemies.
If the target is not under an [HP Burn] debuff, places an [HP Burn] debuff on them for 2 turns.
Damage based on [ATK] = 4 × [ATK] AoE

Effects: Activates HP Burn, HP Burn

Lvl 2 Damage +20%
Lvl 3 Ignore RES +20%

Carnivory [P]

Each time this Champion places an HP Burn debuff, decreases the target's DEF by 3% (max: 30%).
For each HP Burn debuff on the enemy team, increases this Champion's C.DMG by 10% (max: 100%).
Each time an HP Burn debuff activates on an enemy, increases this Champion's ATK by 5% (max: 50%). Resets each round.

Effects: Decreases DEF

Crushing Claws (alt. form)

Attacks an enemy.
Places a 50% Increase ACC buff on the ally with the highest ACC for 2 turns and fills their Turn Meter by 10%.
Damage based on [DEF] = 3.7 × [DEF]

Effects: 50% Increase ACC, Fills Ally Turn Meters

Lvl 2 Damage +20%

Rotting Cocoon (alt. form)

Cooldown: 4 turns

Attacks all enemies.
Places a Stun debuff on enemies for 1 turn.
Places two Continuous Heal 15% buffs on the team for 2 turns.
Damage based on [DEF] = 2.5 × [DEF] AoE

Effects: Stun, Continuous Heal 15%

Lvl 2 Damage +20%
Lvl 3 Ignore RES +20%
Lvl 4 Cooldown -1

Dread Beast (alt. form)

Cooldown: 5 turns

Places a Provoke debuff on enemies for 1 turn.
Also places a 25% Strengthen and a 60% Increase DEF buff on the team for 2 turns.

Effects: 60% Increase DEF, Taunt, 25% Strengthen

Lvl 2 Ignore RES +20%
Lvl 3 Cooldown -1
Lvl 4 Cooldown -1

Entomophobia [P] (alt. form)

When hit, has a 100% chance to place a 25% Weaken debuff and a 40% chance to place a Stun debuff for 1 turn on the attacking enemy.
In the alternate form, the champion's Defense increases by 1 for every 2 points of their own Attack.

Effects: Stun, Weaken 25%

AuraIncreases Ally ATK in all battles by 35%

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