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Amarantine Skeleton
Rare Undead Hordes Void Defense

Amarantine Skeleton — guide

The Corrupted
VerdictFodder
1.5/5
Speed93HP17505Defense1178Attack683
Clan Boss1
Hydra1
Chimera2
Arena1.5
Dungeons1
Hard dungeons1
Doom Tower1
Faction Wars1.5
Food
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Amarantine Skeleton

In short

Amarantine Skeleton is a Rare Defense champion from the Undead Hordes with Dark affinity, and all of his damage scales off DEF. The kit looks decent on paper — Block Buffs, Block Active Skills and Heal Reduction 50% — but his base stats are so poor that he never makes a serious team. Build priority: none. Either a Faction Wars filler or straight into food.

Strengths

  • Three useful debuffs in one champion: Block Buffs on the A1, Block Active Skills and Heal Reduction 50% on the A2.
  • DEF-based damage means defensive gear boosts both his survivability and his hits — no need to split stats.
  • The A3 puts Increase DEF 30% on himself for 2 turns, so he supports himself without a healer.
  • His A2 debuff chances are already 80% each and can be pushed to 100% with tomes.

Weaknesses

  • Terrible base: 93 SPD and 1 178 DEF at 6★ — he is slow and rarely lands his debuffs before the enemy acts.
  • 10 ACC and 30 RES: his debuffs get resisted often, and he soaks every enemy debuff himself.
  • Single-target damage only — no AoE, no control, no useful passive or aura.
  • He is not a damage dealer: DEF-scaling damage on a Rare stays tiny even in full defensive gear.

Where to use

His best rating is Chimera at 2/5 — the only place where he is remotely tolerable. Arena and Faction Wars sit at 1.5/5: on Arena he is an early-game pick for Block Buffs and Heal Reduction, in Faction Wars he is a body to fill a slot. Clan Boss, Hydra, Dungeons, Doom Tower and Hard mode are all 1/5 — do not bring him there.

Stats and gear

Stat priority: DEF → HP → SPD → ACC. Rough targets at 6★: DEF 2 500–3 000, HP 30 000–35 000, SPD 150–170 (a real stretch from his 93 base), ACC 120–150 so the A1/A2 debuffs actually land. Ignore C.RATE — he will not deal meaningful damage. The build list doesn't name specific sets, so stick to the classics: Defense set (2 pieces), HP set, Speed boots, and an Accuracy set if you want the debuffs to stick.

Masteries and blessings

Main tree is Defense — he is a DEF-scaling tank, so take the survivability and damage-reduction nodes. From the listed build, prioritize Invigorated and Strengthening Will. If you plan to play him for debuffs, pick up accuracy in the second tree. No blessing is listed for him, and you should not spend one on a food champion. The listed relic is Gilded Dragonstone — slot it if you already own it, but do not invest in him for its sake.

Tombs

If you insist on building him, put tomes into the A2 first: levels 5 and 6 add +10% debuff chance each, turning 80% into 100%. Everything else (damage and the -1 cooldown on the A3) is secondary. Realistically, your tomes belong on almost any other champion.

Verdict

Food. The debuff list sounds nice, but the base stats and numbers drag him down — only build Amarantine Skeleton if you are desperate for a Faction Wars body.

Build

Key masteries
InvigoratedStrengthening Will
Relics
Gilded Dragonstone

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Skills
Skill Description Level Upgrades

Magic Bones

Attacks an enemy. Has a 30% chance of placing a Block Buffs debuff for 2 turns.

Damage based on [DEF]

Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Damage +5%
Lvl 5 – Damage +10%
Lvl 6 – Buff/Debuff Chance +10%
Lvl 7 – Buff/Debuff Chance +10%

Grave Defilement

Attacks an enemy. Has an 80% chance of placing a Block Active Skills debuff for 1 turn. Has an 80% chance of placing a 50% Healing Reduction debuff for 2 turns.

Damage based on [DEF]

Lvl 2 – Damage +5%
Lvl 3 – Damage +10%
Lvl 4 – Damage +10%
Lvl 5 – Buff/Debuff Chance +10%
Lvl 6 – Buff/Debuff Chance +10%

Rusty Shield

Attacks an enemy. Places a 30% Increase DEF buff for 2 turns.

Damage based on [DEF]

Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Damage +5%
Lvl 5 – Cooldown -1

Amaranth Raid Shadow Legends is a hero from the 'The Corrupted' faction of the 'Undead Hordes'. His main role in the team is Defense. When attacking with skills, he can apply Block Buffs, Block Active Skills, and Healing Reduction to the enemy. He gives himself a Defense buff. Artifacts for HP and Defense suit him.

PVE Masteries = Amaranth: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars


PVP Masteries = Amaranth: masteries for Arena (1v1, 3v3)


Where to get

Mystery Shardchance for these champions
Ancient Shardmain source
Void Shardonly Void affinity champions
Events and fusionsstay tuned

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