
Godseeker Aniri — guide
Guide: Godseeker Aniri
In short
Godseeker Aniri is an Epic Void Defense champion from the Sacred Order, excelling at healing, buff extension, and reviving. She shines in Clan Boss, Hydra, and dungeons. Prioritize bulding her with high DEF and SPD, and fully book her.
Strenghts
- AoE heal on A2 for 15% Max HP, plus extends ally buffs by 1 turn.
- Pass ive "Revive on Death" places a lifesaving buff before a fatal hit, buying another turn.
- Reduces enemy buff durations by 1 turn on A2 – great against protective buffs.
- DEF-based damage and consistent healing each turn, providing sustainability.
- Resurrect on A3 with 50% HP, 50% Turn Meter fill, and skill cooldown reduction for the revied ally.
Weaknesses
- Low base SPD (99) demands significant SPD stats from gear.
- A1 cannot heal herself; sustain relis on A2.
- Long cooldowns on A3 and pass ive require heavy booking (fully book her).
- Vulerable to buff removal and pass ive skill block, limiting her rescurrection and Revive on Death.
Where to use
Best in Clan Boss (4.5/5), Hydra (4/5), Dungeons (4/5) and Faction Wars (4/5). Decent in Doom Tower (3.5/5) and Arena (3.5/5). Avoid Hard Dungeons (3/5).
Stats and gear
Priority: DEF (scales damage and heals), SPD (aim for 220+), HP% (40k+). ACC not needed. Recommended sets: Defnse, Regenration, Imortal, Resilince, Foritude, Stoneskin, Defiant. Artifacts: Gloves DEF%/HP%, Chest DEF%/HP%, Boots SPD.
Masteries and blessings
For PvE, use Defense and Support trees. Key masteries: Blessed Heal, Invigorated, Gathering M omentum, Heal 'N' Go. Blessings: Mircale Heal for massive heals or Cruelty to weaken foes, Iron Will for tankness.
Tomes
Book A2 (AoE heal and buff control) and A3 (resurrect) to reduce their cooldowns. The pass ive also needs books to reach a 4-turn cooldown. A1 can be booked last.
Verdict
A strong Epic support capable of carrying almost any PvE team. Definitely worth maxing and fully booking – one of the best revivers in the game.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Blade of Forgiveness
Attacks an enemy. Heals an ally with the lowest HP by 5% of their MAX HP. Cannot heal self.
Damage based on [DEF] = 3.6 × [DEF]
Lvl 2 – Damage +5%
Lvl 3 – Heal +5%
Lvl 4 – Damage +5%
Lvl 5 – Heal +5%
Lvl 6 – Damage +5%
Lvl 7 – Heal +5%

Search for Meaning
Attacks all enemies. Heals team members by 15% of their MAX HP, then decreases the duration of all buffs on enemies by 1 turn and increases the duration of all buffs on allies by 1 turn.
Damage based on [DEF] = 3 × [DEF] AoE
Turns: 4
Lvl 2 – Heal +5%
Lvl 3 – Heal +5%
Lvl 4 – Heal +5%
Lvl 5 – Heal +5%
Lvl 6 – Cooldown -1

Halo of Glory
Revives an ally with 50% HP, fills their Turn Meter by 50%, and decreases the cooldowns of their skills.
Turns: 7
Lvl 2 – Cooldown -1
Lvl 3 – Cooldown -1
Lvl 4 – Cooldown -1

Keeper (Passive)
Passive Effect
Increases the amount of healing allies receive by 10%.
Active Effect
Before an ally receives a killing blow, places Revive on Death on them for 1 turn.
Turns: 7
Lvl 2 – Cooldown -1
Lvl 3 – Cooldown -1
Lvl 4 – Cooldown -1
Aniri in Raid Shadow Legends is an Epic Defense champion of the neutral Void affinity from the "Telerians" alliance of the "The Sacred Order" faction. A seasoned warrior, her face is covered in scars. Clad in angel-like armor and armed with a shield and a magic sword, she is ready to join your ranks and fill the hearts of enemies with holy dread. Her attacks are based on healing her allies.
PVE Masteries = Aniri: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars

PVP Masteries = Aniri: masteries for Arena (1v1, 3v3)

Where to get
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Question — answer
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