Home Hero Catalog Aratheia Corpseflower
Aratheia Corpseflower
Legendary Sylvan Watchers Void Attack

Aratheia Corpseflower — guide

Nyresan Union
VerdictLevel up
4.5/5
Speed100HP14700Defense1101Attack1498
Clan Boss3
Hydra4
Chimera3
Arena5
Dungeons4
Hard dungeons4
Doom Tower3.5
Faction Wars5
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Aratheia Corpseflower

In short

Aratheia Corpseflower is a legendary attack champion from the Sylvan Watchers faction, a true queen of the Arena and wave clearing. She stands out with her massive amount of extra turns, defense ignoring, and the ability to place Hex and Decrease Speed. Priority is building her for maximum damage and speed so she can cycle through her skills and destroy enemies one by one.

Strengths

  • Endless turns: A1 fills Turn Meter, A2 fills Turn Meter, A3 grants an extra turn — she moves almost non-stop.
  • Defense ignoring: Her passive grants up to 30% ignore defense for kills, which combined with sets like Savage makes her damage monstrous.
  • Control and debuffs: A3 ignores Block Debuffs and places Hex and Decrease Speed on the entire enemy team, while also giving Increase Accuracy to allies.
  • Survivability: A Shield equal to 400% ATK and a protected Block Damage buff allow her to not be a "glass cannon".
  • Block Revive: After three kills, all subsequent victims cannot be revived, which is critically important against teams with revivers.

Weaknesses

  • Kill dependency: To unlock her passive and get the shield, she needs to kill, so in prolonged fights against tanky targets she is weaker.
  • Vulnerability to control: Without Block Debuffs or cleansing, she can be controlled and prevented from ramping up.
  • Gear requirements: She needs high Speed, Crit Rate, Crit Damage, and Attack, making her difficult to build for beginners.

Where to use

She performs best in Classic Arena and Tag Team Arena (5.0), as well as in Siege and Faction Wars (5.0). Excellent for clearing dungeons (4.0) like Spider's Den and Ice Golem's Peak, and on Hard levels (4.0). In Hydra (4.0) she can work, but is not a top choice. For Clan Boss (3.0) and Chimera (3.0), there are better options.

Stats and gear

Stat priority: Speed (250+), Crit Rate (100%), Crit Damage (250%+), Attack (5000+), Accuracy (350+ for placing Hex). Recommended sets: Savage + Perception for ignore defense and accuracy, or Lethal + Pinpoint for maximum damage. Ideally — Merciless or Feral for cooldown reduction and damage boost.

Masteries and blessings

Mastery trees: Offense and Support (for accuracy and cycling) or Offense and Defense (for survivability). Key masteries: Pierce Defenses, Constant Onslaught, Bloodthirsty Prowess, Boss Slayer. For blessings, the best choice is Crushing Rend for ignore defense, with Lightning Cage or Nature's Wrath as alternatives.

Tomes

First priority is A3 (Mind Fog) to reach 100% chance of placing Hex and Decrease Speed, and for cooldown reduction. Then A2 (Capricious) for damage and cooldown. A1 can be left unbooked if you lack tomes — the damage increase there is minimal.

Verdict

Aratheia Corpseflower is an S-tier legendary damage dealer for PvP and content clearing, capable of single-handedly wiping out entire packs of enemies. If you need a champion who will take more turns than your opponents blink, while dishing out tons of damage — build her without hesitation.

Build

Artifact sets
SavagePerceptionLethalMercilessPinpointFeral
Key masteries
Pierce DefensesConstant OnslaughtBloodthirsty ProwessBoss Slayer
Blessings
Crushing rendLightning cagenature wrath
Relics
Malefic TalonIrethi CoronetThe Cat's Gaze
Best in
Classic ArenaTag Team ArenaIce Golem's PeakSpider's DenSorathSiege

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Aratheia the Deathbloom is a Legendary champion in RAID: Shadow Legends from the Sylvan Watchers faction (Nyresan Union), role — Attack, affinity — Void.

Skills

SkillDescriptionLevel Upgrades

Witch Flowers

Attacks an enemy.
Fills this Champion's Turn Meter by 10%. Fills this Champion's Turn Meter by an additional 10% if the enemy is under a Hex debuff.
Counterattacks with this skill if attacked by enemies under a Hex debuff. This skill deals 50% more damage when counterattacking.
Damage based on [ATK] = 3.8 × [ATK] target

Effects: Fills own Turn Meter

Lvl 2 Damage +5%
Lvl 3 Damage +5%
Lvl 4 Damage +5%
Lvl 5 Damage +5%

Capricious

Cooldown: 4 turns

Attacks all enemies 2 times.
Damage increases by 15% for each enemy under a Hex debuff. Ignores Shield, Block Damage and Strengthen.
Fills this Champion's Turn Meter by 30%. Fills this Champion's Turn Meter by an additional 20% for each enemy killed by this skill.
Damage based on [ATK] = 2 × [ATK] AoE (2 times), +15% damage for each enemy under Hex

Effects: Fills their Turn Meter, Ignores Block Damage, Ignores Strengthen, Ignores Shield

Lvl 2 Damage +10%
Lvl 3 Damage +10%
Lvl 4 Cooldown -1

Mind Fog

Cooldown: 5 turns

Applies a 50% Increase ACC buff to the team for 2 turns.
Has a 75% (100%) chance of applying Doom to the enemy for 2 turns. Also has a 75% (100%) chance of applying Hex to all enemies for 2 turns. Ignores Block Debuffs.
Also applies a protected Block Damage buff to itself for 2 turns.
Gets an extra turn.

Effects: Block Damage, 50% Increase ACC buff, Ignores Block Debuffs, Doom, Hex

Lvl 2 Debuff Chance +10%
Lvl 3 Debuff Chance +15%
Lvl 4 Cooldown -1
Lvl 5 Cooldown -1

Spore Madness [P]

Each time he kills an enemy in battle, he will ignore 10% of any target's Defense (max: 30%).
When he kills two or more enemies in battle, at the end of his turn he places a Shield on himself for 2 turns. The Shield's strength is equal to 400% of his own ATK.
When he kills three or more enemies in battle, he places Block Revive on all subsequent enemies he kills.

Effects: Block Revive, Ignore DEF, Shield

AuraIncreases allies' Attack in all battles by 30%

Where to get

Sacred Shardmain source
Ancient Shardvery rare chance
Void Shardonly Void affinity champions
Events and fusionsstay tuned

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