
Banshee — guide
Guide: Banshee
In short
Banshee is a Rare Support champion from the Undead Hordes with Magic affinity. Her whole kit is mass debuffs: Decrease DEF, buff removal and Block Active Skills. At 2.5/5 overall she is worth levelling only for Faction Wars or as fusion material.
Strengths
- Every skill hits all enemies or several random targets, so debuffs spread across the whole wave.
- A1 Grave Chill: 20% chance to place 30% Decrease DEF for 1 turn on all enemies.
- A2 Cursed Touch: 50% chance to remove a random buff from each enemy, with cooldown −1 at max rank.
- A3 Death Ray: two hits on random targets, each with a 50% chance to place Block Active Skills for 1 turn.
- Arena aura giving allies +52% Resistance, and Rare rarity means easy duplicates and cheap books.
Weaknesses
- Damage scales off ATK but the base is only 980 — she is not a damage dealer.
- Proc chances are low (20% and 50%), so without high ACC the debuffs simply miss.
- 92 base Speed with modest HP/DEF: she moves late and dies fast under focus.
- The aura only works in Arena, useless in PvE.
Where to use
Best spot is Faction Wars (2.5/5), where the AoE strip and Decrease DEF still do something against buffed waves. Arena (2.0/5) only as a budget stripper/debuffer early on. Dungeons and Hard mode (2.0/5) on early stages, Clan Boss (2.0/5) barely at all. Hydra (1.5/5) and Doom Tower (1.5/5) are weak, Chimera (0.5/5) is a hard skip. Note also Hard 2-12 (Rare Magic Heroes) in campaign — a handy farming spot where she pulls her weight while you level her.
Stats and gear
Priority: Speed → Accuracy → HP%/DEF%. Rough targets: Speed 170–200 (200+ if you use her in Arena), Accuracy 150–200 so debuffs and the strip actually land. Gloves and chest as HP% or DEF%, boots on Speed. Skip C.RATE and C.DMG — her damage is incidental. Recommended sets: Speed, Stun, Lifesteal. From relics the build lists Orb of Transfixion.
Masteries and blessings
PvE setup goes through the Defense and Support trees, with Invigorated and Targetfinder as the key picks from the list. For Arena use a separate PvP Support-oriented setup where accuracy matters more than damage. Don't invest in blessings — she is a vault champion and the resources are wasted.
Tombs
Don't spend books; skill her up with duplicates. If you have spares, A2 or A3 first — both get cooldown −1 at max rank, which means more frequent strip and Block Active Skills.
Verdict
Vault (fusion) — and food in actual combat. Keep one copy for Faction Wars and fusion; she does not deserve real investment.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
| Skill | Description | Level Upgrades |
|
Grave Chill | Attacks all enemies. Has a 20% chance of placing a 30% Decrease DEF debuff for 1 turn. Damage based on [ATK] | Lvl 2 – Damage +5% Lvl 3 – Buff/Debuff chance +5% Lvl 4 – Damage +5% Lvl 5 – Buff/Debuff chance +5% |
|
Cursed Touch | Attacks all enemies. Has a 50% chance of removing a random buff from each enemy. Damage based on [ATK] | Lvl 2 – Damage +5% Lvl 3 – Buff/Debuff Chance +5% Lvl 4 – Damage +10% Lvl 5 – Buff/Debuff Chance +10% Lvl 6 – Cooldown -1 |
|
Death Ray | The champion attacks random targets 2 times. Each hit has a 50% chance to place Block Active Skills for 1 turn. Damage based on [ATK] | Lvl 2 – Damage +5% Lvl 3 – Damage +5% Lvl 4 – Damage +10% Lvl 5 – Damage +10% Lvl 6 – Cooldown -1 |
| Increases Ally RES in Arena by 52% | RES |
Banshee in Raid Shadow Legends is a Champion from the The Corrupted faction of the Undead Hordes. Her main role in the team is Support. She is capable of placing a Decrease DEF debuff on enemies and removing their buffs, as well as blocking their non-basic skills. Stun, Lifesteal, and Speed sets suit her.
PVE Masteries = Banshee: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars

PVP Masteries = Banshee: masteries for Arena (1v1, 3v3)

Where to get
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