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Bayek
Legendary Barbarians Void Defense

Bayek — guide

Telerian League
VerdictLevel up
5/5
Speed103HP18330Defense1674Attack683
Clan Boss4
Hydra5
Chimera4.5
Arena5
Dungeons5
Hard dungeons4
Doom Tower4
Faction Wars5
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Bayek

In short

Bayek is a legendary DEF-based nuker and controller from the Barbarians faction. He shines in Arena, Hydra, Dungeons, and Faction Wars thanks to a unique team anti-crit passive, strong Provoke, and party-wide ACC buff. Build for Speed and Accuracy; skill priority on A3.

Strengths

  • Allies cannot receive critical hits from enemies with equal or lower ACC
  • Provoke on A2 hits all enemies for 1 turn (2 turns if target has 3+ debuffs)
  • Team ACC buff 50%, Veil, and DEF Up 60% on A3
  • Aura grants +70 ACC in all battles
  • Enemy ACC and RES debuffs cripple their damage and debuff resistance

Weaknesses

  • Low base Speed (103) makes gearing demanding
  • Execution passive damage scales with ATK, a secondary stat for him
  • Needs books on A2 and A3 for acceptable cooldowns
  • Vulnerable to buff strip and passive block

Where to use

Top areas: Arena (5.0), Faction Wars (5.0), Dungeons (5.0), Hydra (5.0). Also excellent in Chimera (4.5) and Doom Tower (4.0). Viable but not meta in Clan Boss (4.0). Bayek dominates anywhere control and survivability are paramount, turning off enemy critical hits while provoking key threats.

Stats and gear

Stat priority: Speed → Accuracy → DEF% → HP%. Targets: 250+ Speed, 400+ Accuracy, 4,500+ DEF, 60k+ HP. CRIT Rate and Damage are luxury. Sets: Savage or Lethal for damage; Perception for ACC; Protection to extend buffs; Merciless for cooldown cycling; Feral as a hybrid option.

Masteries and blessings

Mastery trees: Offense and Support. Essential masteries: Foekiller (finisher), Pierce Defenses (ignore DEF), Expeditious Exploitation (cooldown refresh), Gathering Momentum (extra turn), Parting Gift (buff extension), Boss Slayer. Blessings: Crushing Rend for damage, the primary choice; Lightning Cage for Hydra control; Nature’s Wrath for added turn meter and damage.

Tomes

Prioritize A3 (Medjay’s Prayer) for -2 cooldown, allowing a buff rotation every 4 turns. Then A2 (Desert Wind) to bring Provoke to a 4-turn cycle. A1 can remain unbooked—the damage increase is marginal.

Verdict

Bayek is a top-tier DEF champion whose anti-crit passive and control define a meta. Build him without hesitation for any content.

Build

Artifact sets
SavagePerceptionLethalProtectionMercilessFeral
Key masteries
Pierce DefensesFoekillerExpeditious ExploitationGathering MomentumParting GiftBloodthirsty ProwessBoss Slayer
Blessings
Crushing rendLightning cagenature wrath
Relics
Irethi CoronetWand of SubmissionPerched Shadow

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Baek is a Legendary Champion in RAID: Shadow Legends from the Barbarians (Telerian League) faction, role — Defense, affinity — Void.

Skills

SkillDescriptionLevel Upgrades

Khopesh Strike

Attacks an enemy.
Places a Leech debuff for 2 turns and fills this Champion's Turn Meter by 20%.
Damage based on [DEF] = 3.3 × [DEF]

Effects: Fills only own Turn Meter, Leech

Lvl 2: Damage +5%
Lvl 3: Damage +5%
Lvl 4: Damage +10%

Desert Wind

Cooldown: 4 turns

Attacks all enemies.
Places a 50% Decrease ACC debuff and a 50% Decrease RES debuff for 2 turns.
Places a Taunt debuff on all enemies for 1 turn.
If the target has three or more debuffs, places a Taunt debuff for 2 turns.
Damage based on [DEF] = 3.8 × [DEF] AoE

Effects: Provoke, 50% Decrease ACC, 50% Decrease RES

Lvl 2: Damage +10%
Lvl 3: Damage +10%
Lvl 4: Cooldown −1

Medjai Prayer

Cooldown: 6 turns

Places a 50% Increase ACC buff on the team for 2 turns.
Places Veil and a 60% Increase DEF buff on all allies except this Champion for 2 turns.
Places a 60% Increase DEF buff on this Champion for 3 turns.
Grants an Extra Turn.
Lvl 2: Cooldown −1
Lvl 3: Cooldown −1

Siva's Pride [P]

This Champion and their allies cannot receive critical hits from enemies whose ACC is equal to or lower than their RES.

Everything is Permitted [P]

When the enemy's HP drops below 25% due to damage from one of the assassins, the enemy receives additional damage proportional to that hero's Attack. This bonus damage ignores 100% of the target's Defense and cannot be critical.
Damage based on [ATK] = 2 × [ATK]

Effects: Ignores DEF

AuraIncreases Ally ACC in all battles by 70

Where to get

Sacred Shardmain source
Ancient Shardvery rare chance
Void Shardonly Void affinity champions
Events and fusionsstay tuned

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