
Belanor — guide
Guide: Belanor
In short
Belanor is a Legendary Void Attack champion from the High Elves. He is a straightforward nuker with a very generous Crit Rate aura and his own debuff setup, which makes him shine on Clan Boss, in dungeons and as a Faction Wars closer. Worth building if you need a Clan Boss damage dealer or a finisher for the elf faction.
Strengths
- +24% Crit Rate aura for all allies in all battles — saves gear and works in every piece of content.
- Killer grants allies +30% Crit Rate for 1 turn whenever it lands a critical hit — a free team buff.
- Irresistible Force applies 60% Decrease DEF and 25% Weaken for 2 turns and then attacks — he sets up his own damage.
- Overkill hits for 6.9× ATK and transfers leftover damage to the lowest-HP enemy — great for finishing waves.
- With Zavia on the team, Nimble Ally activates her Poison Rain — a strong Clan Boss pairing.
Weaknesses
- Hydra is a 2.0 out of 5 — he simply has nothing to offer there.
- The Crit Rate buff lasts only 1 turn and depends on critting first, so it is unreliable.
- Part of his value is locked behind having Zavia.
- Base 10 ACC and 105 SPD mean you have to invest in gear for debuffs and turn order.
Where to use
His best home is Faction Wars (4.5): the +24% Crit Rate aura plus the leftover-damage transfer make him a superb wave finisher. Next come Clan Boss (4.0) — the author tags him specifically as a Clan Boss damage dealer — and Chimera, Arena, Dungeons and Hard mode (4.0), where he plays as a standard nuker with self-setup. Doom Tower (3.5) is situational, and you should skip Hydra (2.0) entirely.
Stats and gear
Priority: 100% C.RATE (his own aura does not apply to himself), 200%+ C.DMG, 4000+ ATK. Aim for 170–190 SPD, or speed-tune him to your Clan Boss team. Take 200–250 ACC if you want Decrease DEF and Weaken to land reliably in dungeons and Doom Tower; for pure Clan Boss damage you can skip it. Sets: Crit Damage, Savage, Cruel, Lethal, Killstroke — the classic 2+2 or 4+2 nuker layout.
Masteries and blessings
Offense tree: Pierce Defenses and Boss Slayer, then fill in the usual nuker picks for C.RATE, C.DMG and ATK. Blessings from the list: Cruelty, Heavencast, Polymorph, Soul reap — go for the damage-oriented ones for Clan Boss and Chimera, and Polymorph if he keeps getting controlled in Arena. Relics: Malefic Talon, Irethi Coronet, The Cat's Gaze.
Tomès
Book Overkill first to get the −1 cooldown on level 3 — that is the biggest gain per rotation. Then put tomes into Irresistible Force for the +10% damage, and leave Killer for last, since its books only add a modest damage bump.
Verdict
A solid mid-tier legendary nuker: not meta, but his aura and the Zavia pairing carry him on Clan Boss and in Faction Wars. Build him.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Killer
Damage based on [ATK] = 3.6 × [ATK]

Unbreakable Strength
Damage based on [ATK] =

Cross Slash
Damage based on [ATK] =

Nimble Ally
Activates its "Killer" skill. If Zavia is on the team, activates her Poison Rain skill. Cooldown: 4 turns.

Belanor Raid Shadow Legends is a hero from the Telerian League faction of the High Elves. His main role in the team is Attack. He has a number of skills that give bonuses to your team and at the same time applies debuffs well to enemies. His ability "Nimble Ally" only works if the hero Zavia is present in the team. It is recommended to build him with Attack and Speed sets.
Where to get
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Question — answer
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