
Maiden — guide
Guide: Maiden
In short
Maiden is a Rare Attack champion of the Sacred Order with Spirit affinity. Her ceiling is Faction Wars stages, and even there she is a filler: 1,343 ATK, 903 DEF and 87 SPD at 6★ give her neither damage nor turn order. Build priority: none — level her for Faction Wars only, or use her as food.
Strengths
- Confusion places a 30% Decrease DEF for 2 turns, and on a critical hit it lands on the whole enemy team. That is the one genuinely useful thing in her kit.
- Tame reduces the target's MAX HP, which occasionally matters against fat tanks and bosses.
- A 25% Freeze chance on her default skill — random, but free control.
- Spirit affinity hits Force enemies harder, which helps slightly on the matching Faction Wars stages.
Weaknesses
- Terrible base stats: 1,343 ATK and 87 SPD mean she neither hits nor survives to her turn.
- All three skills are single-target attacks — no AoE, no support, no self-buffs.
- The team-wide Decrease DEF only triggers on a crit, and her base C.RATE is 15%.
- She simply occupies a slot: no heal, no shield, no area control.
Where to use
Overall rating is 1.5/5, and that is fair. Her best (and only sensible) home is Faction Wars at 2.0/5, where she helps clear Sacred Order stages and carries Decrease DEF for stronger allies. In Dungeons (1.5) and Clan Boss (1.5) she is an early-game stopgap only. Arena, Hydra, Chimera, Doom Tower and high-end PvE sit at 1.0 — she has no place there.
Stats and gear
If you must gear her: Speed first so she actually takes turns, then C.RATE to 100%, ATK and C.DMG. Accuracy only for her debuff — around 150–200 for dungeons. Rough targets: SPD 170–190, ATK 2,000+, C.RATE 100%, C.DMG 100%+, ACC 150+. The site build lists no sets; generally go 2× Speed plus Accuracy/Perception for the debuff, or Savage/Cruel if you want any damage at all. The relic from the list is Malefic Talon.
Masteries and blessings
The build lists Pierce Defenses (Offense tree) — take it if you are going for ignore-DEF damage. Beyond that, the standard route: Offense down to Warmaster for bosses or Helmsmasher for Arena, with the rest in Defense for survivability (Blur, Steel Skin). No blessing is listed, and she is not worth legendary blessing materials — any cheap one will do.
Tombs
Better not to spend tomes on her; Rare grimoires are worth more on stronger champions. If you insist, book Confusion to level 5 first for the -1 cooldown, since that is the skill holding the Decrease DEF. Tame to level 6 (also -1 cooldown) is the second priority.
Verdict
Food. Maiden justifies neither tomes nor gear — keep her as a Faction Wars placeholder and feed her to stronger champions.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Cold Temper
Attacks an enemy. Has a 25% chance of placing a Freeze for 1 turn.
Damage based on [ATK]

Taming
Attacks an enemy. Decreases the target's MAX HP by 25% of the damage dealt.
Damage based on [ATK]

Confusion
Attacks an enemy. Places a 30% Decrease DEF debuff for 2 turns. On a critical hit, places a 30% Decrease DEF debuff on all enemies for 2 turns.
Damage based on [ATK]
White Maiden in Raid Shadow Legends is a Champion from the Telerian League faction of The Sacred Order. Her main role in the team is Attack. With her attacking skills, she weakens enemies' Defense and freezes them. She can be useful when attacking in the Arena and in some other battles. Artifacts for Attack and C.RATE suit her.
Where to get
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Question — answer
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