
Brakus the Shifter — guide
Guide: Brakus the Shifter
In short
Brakus the Shifter is a legendary attack champion from the Skinwalkers faction, excelling in Clan Boss and Arena with AoE Increase ATK, fears, and self-healing. His passive grants a revive and extra turn, making him a resilient damage dealer. Worth building and booking.
Strengths
- AoE 50% Increase ATK buff for the whole team followed by an attack.
- Applies True Fear and Fear, controlling enemies.
- Self-healing on A1 and A2, especially against feared targets.
- Passive: when HP drops below 40%, gains +40% damage; upon death, revives with 20% HP and an extra turn.
- High damage potential in Clan Boss and Arena.
Weaknesses
- Low base Speed (101), needs significant Speed from gear.
- Relies on Accuracy to land debuffs.
- Limited use in Hydra and Doom Tower due to weak crowd control.
- Requires skill tomes to reach full potential.
Where to use
Best in Clan Boss (4.0) and Arena (4.0) as a damage dealer with control. Good in Faction Wars (3.5) and Chimera (3.5). Average in Dungeons (3.0) and Hard stages (3.0). Weak in Hydra (2.5) and Doom Tower (2.5).
Stats and gear
Stat priority: Speed (170+ for PvE, 200+ for Arena), Accuracy (200+ for dungeons, 300+ for Arena), C. Rate (100%), C. DMG (as high as possible), ATK% (4,000+). Sets: Offense, Crit Damage, Savage, Cruel, Retaliation or Frenzy for extra turns.
Masteries and blessings
Trees: Offense and Support. Key masteries: Pierce Defenses or Bloodthirsty Prowess (choose one), Invigorated, Gathering Momentum, Constant Onslaught. Blessings: The Cat's Gaze for raw damage, Malefic Talon against debuffed targets, Wand of Submission to boost fears.
Tomes
Prioritize Midnight Rampage (A2) for cooldown reduction and 100% Weakness chance. Then Hunter's Howl (A3) for cooldown and higher fear chances. A1 last.
Verdict
Brakus the Shifter is a solid damage dealer with revive and control, excellent for Clan Boss and Arena. Needs tome investment but pays off.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
Blood of the Innocent
Attacks an enemy. Heals by 15% of the damage dealt.
Damage based on [ATK] = 3.75 × [ATK]
Heals self
Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Damage +5%
Lvl 5 – Damage +5%
Midnight Rampage
Attacks an enemy 6 times. Heals by 25% of the damage dealt. If the target is under Fear or True Fear, heals by 50% of the damage dealt. After the first hit, has a 75% chance of placing a 25% Weaken debuff for 3 turns.
Damage based on [ATK] = 0.97 × [ATK] (6 times)
Weaken
Heals self
Cooldown: 5 turns
Lvl 2 – Damage +10%
Lvl 3 – Damage +15%
Lvl 4 – Buff/Debuff Chance +10%
Lvl 5 – Buff/Debuff Chance +15%
Lvl 6 – Cooldown -1
Lvl 7 – Cooldown -1
Hunter's Howl
Places a 50% Increase ATK buff on all allies for 3 turns, then attacks the enemy 3 times. After the first attack, has a 50% (75%) chance of placing True Fear for 1 turn. If True Fear is placed, has a 50% (75%) chance of placing Fear on two random enemies for 1 turn.
Damage based on [ATK] = 2.3 × [ATK] (3 times)
50% Increase ATK buff
True Fear
Fear
Cooldown Turns: 5
Lvl 2 – Damage +10%
Lvl 3 – Debuff chance +10%
Lvl 4 – Debuff chance +15%
Lvl 5 – Cooldown -1
Beast Mode (Passive)
Passive Effect
When HP drops below 40%, damage increases by 40%
Active Effect
Revives with 20% HP and gains an Extra Turn.
PVE Masteries = Brakus: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
Nuker

Clan Boss

PVP Masteries = Brakus: Arena masteries (1v1, 3v3)
Nuker

Where to get
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Question — answer
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