
Branch-Arm Lasair — guide
Guide: Branch-Arm Lasair
In short
Branch-Arm Lasair is a Rare HP-type from the Forest Spirits with Void affinity. His job is a team-wide Shield scaled off his own HP, an AoE 25% Decrease ATK and a 15% Strengthen buff. Build him in HP and Speed; Accuracy only matters for the Provoke.
Strengths
- Shield equal to 20% of his MAX HP on all allies from Logger's Bane every 4 turns — and tomes shorten that. Scales with HP, not ATK.
- 25% Decrease ATK on all enemies: two hits at 50% chance each, a real damage cut on waves and bosses.
- 15% Strengthen for 2 turns on the whole team — flat damage reduction that needs no Accuracy.
- Self-sustain on his A1: three hits healing 3% MAX HP each, roughly 9% per attack.
- Void affinity: no weak-affinity matchups anywhere.
Weaknesses
- Almost no control: a single 1-turn Provoke on a 6-turn cooldown, and it needs Accuracy to land.
- 95 base Speed — slow, so the Shield drops between cycles.
- No damage at all (892 ATK): he does not threaten anything in dungeons or Arena.
- Arena and Hard-mode ratings sit at 1-2; a 20% HP Shield is not enough there.
Where to use
Start with Faction Wars for Forest Spirits (3.5) — he solves wave survivability. Next is Hydra (3.0), where the Shield plus Decrease ATK genuinely extend the run. Clan Boss (2.5) is early-game only: he brings almost no debuffs of his own. Doom Tower (2.0) and Arena/dungeons (2.0) are leftovers, and Hard mode (1.0) is not his content.
Stats and gear
Priority: HP% → Speed → Accuracy. Ignore crit stats entirely.
- HP — 60-80k+, this is both his Shield and his survival.
- Speed — 170-200 so the Shield and Strengthen do not lapse.
- Accuracy — 150-200, purely for the Provoke and Decrease ATK.
- Sets: Perception as the default (Speed + Accuracy), Guardian to pull part of the damage off allies onto his big HP pool, Protection and Bolster if the team wants one more Shield layer.
- Relic: Orb of Transfixion.
Masteries and blessings
Go Support and Accuracy: take Invigorated and Targetfinder, then fill in the standard HP and Speed nodes. Blessings: Phantom touch if you want a bit of damage off his A1, or Nature Bounty for pure support duty.
Tombs
Book Logger's Bane first — it is his main skill on a 4-turn cooldown, and the cooldown reduction is what actually keeps the Shield and Decrease ATK up. Rootroar comes second; the Provoke is a bonus, not the reason you bring him.
Verdict
A narrow but honest support: he carries team survivability in Faction Wars and Hydra, and is a pass-through Rare everywhere else.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
Branch-Arm Lasair is a Rare champion in RAID: Shadow Legends from the Sylvan Watchers faction. Role: HP, affinity: Void.
Skills
| Skill | Description | Book upgrades |
Chop, Chop, Chop | Attacks 1 enemy 3 times. Each hit heals this Champion by 3% of their MAX HP. | Level 1: Damage +5% Level 2: Damage +10% Level 3: Damage +10% |
Logger's Bane Cooldown: 4 turns | Attacks all enemies 2 times. Each hit has a 50% chance of placing a 25% Decrease ATK debuff for 2 turns. Also places a Shield buff on all allies, equal to 20% of this Champion's MAX HP, for 2 turns. | Level 1: Damage +5% Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1 |
Rootroar Cooldown: 6 turns | Places a 15% Strengthen buff on all allies for 2 turns. Also places a Provoke debuff on an enemy for 1 turn. | Level 1: Cooldown -1 Level 2: Cooldown -1 |
Where to get
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