• Rating:
  • Accuracy:
    0
  • Health:
    19650
  • Attack:
    1002
  • Protection:
    1266
  • Speed:
    109
  • Critical Chance:
    15 %
  • Critical Damage:
    50 %
  • Resistance:
    40
  • Fraction:
    Twilight Warriors
  • Rare:
    Legendary
  • Role:
    Support
  • Element:
    Spirit
  • Multiplier A1:
    2
  • Multiplier A2:
    3
  • Union:
    Niresi Union
  • Debuffs:
    Active Skills Block, True Fear, Resurrection Block
  • Skills:
    Resurrects Allies, Stealing Bonuses, Heals Allies, Ignores Protection

Ancient prohibition

Attacks the enemy 2 times.
Each hit with a probability of 30% imposes a Block of active skills for 1 turn.
Damage depends on [ATK]
Level 2 - Damage +5%
Level 3 - Bonus/Penalty Chance: +10%
Level 4 - Damage +10%
Level 5 - Bonus/Penalty Chance: +10%

The Bloody Robber

Moves: 4
Attack on all enemies.
With a probability of 80%, he steals a random bonus from each target.
After the theft, it imposes a Bonus Dispersion, in which 1 random bonus of this hero is transferred to all allies.
Damage depends on [ATK]
Level 2 - Bonus/Penalty Chance: +10%
Level 3 - Bonus/Penalty Chance: +10% Level4 - Cooldown -1

The Torturer

Moves: 6
The target can be either a living or a dead opponent.
If the target is dead, he puts a Resurrection Block on it, then attacks all enemies. Each enemy takes damage equal to 20% of the target's maximum health. If the target is a servant of the boss, then the damage is equal to 20% of the maximum health of this hero. The attack cannot be critical. Also, if a Shield acts on the target, it ignores it and 100% of the target's defense.
If the target is alive, he puts a True Fear on it for 2 moves and heals team members for 20% of the maximum health of the target. If the target is a boss or a servant of the boss, then the treatment is equal to 20% of the maximum health of this hero. True fear cannot be reflected.
Damage depends on [Health]
Level 2 - Recharge -1
Level 3 - Recharge -1

Spiritualism (pass.)

Moves: 2
Resurrects a random ally with 30% health and 30% turn scale every time an enemy dies.
Level 2 - Cooldown -1

No questions.

Video - Guide