Home Hero Catalog Genbo the Dishonored
Genbo the Dishonored
Epic Shadowkin Void Attack

Genbo the Dishonored — guide

Nyresan Union
VerdictLevel up
4/5
Speed99HP14040Defense958Attack1409
Clan Boss2.5
Hydra2
Chimera2
Arena4.5
Dungeons2
Hard dungeons2
Doom Tower3
Faction Wars4
Top DPSAgainst Warlords, Leorius
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Genbo the Dishonored

In short

Genbo the Dishonored is an Epic Shadowkin nuker built for the Arena: an AoE hit that cuts buff durations by 1 turn and cannot be resisted on a crit, a self-buff for Critical Rate and Critical Damage with an extra turn, and an Arena Speed aura. He is average in PvE but close to top tier in Classic and Tag Team Arena. Build him for Arena first: Speed, crit, damage.

Strengths

  • Savage Strike is an AoE at 4× ATK that shortens every buff by 1 turn, and on a crit that effect can't be resisted.
  • The passive ignores Unkillable whenever he attacks while under an Attack buff — it answers a very common Arena defence.
  • Immune to Attack Down, so his damage can't be taxed by that debuff.
  • Trance grants +30% Critical Rate and +30% Critical Damage for 3 turns and then gives an extra turn — self-contained damage ramp.
  • 20% Arena Speed aura, plus A1 steals the Attack buff (unresisted) to power his own passive.

Weaknesses

  • Low base Attack (1,409): all his damage has to come from gear.
  • 99 base Speed — without a booster he won't move first.
  • He doesn't strip buffs outright, only shortens them by 1 turn, and the unresistable part depends on landing a crit.
  • Weak in PvE: Clan Boss, Hydra, Chimera and dungeons sit at 2.0–2.5 out of 5.

Where to use

Tag Team Arena (4.5) and Classic Arena (4.5) come first — that's his home. Then Faction Wars (4.0) as a damage dealer and Doom Tower (3.0). In Clan Boss (2.5) and especially Hydra, Chimera, dungeons and Hard content (2.0) he doesn't deliver; bring someone else there.

Stats and gear

Priority: Critical Rate to 100% (don't rely on Trance), Critical Damage 250%+, Attack 4,000+, Speed 200+ with an Arena booster. Accuracy is not needed: his effects are unresistable on crit and Savage Strike reaches a 100% chance when fully booked. Sets: Savage or Cruel as the base (defence ignore), plus Crit Damage, Offense, Speed and Critical Rate to fill the numbers. Relics: Malefic Talon, The Cat's Gaze, Gorecrescent.

Masteries and blessings

Full Offense tree for a nuker: Pierce Defenses, Piercing Strike, Foekiller, Constant Onslaught, Bloodthirsty Prowess. Second tree — Defense or Support so he survives to his turn instead of being deleted first. For blessings the site lists Crushing Rend as the main damage pick, with Gifts and Nuker as alternatives.

Tombs

Book Savage Strike first: extra damage, extra chance to shorten buffs and, most importantly, −1 cooldown on the last level. Trance next — two cooldown steps bring it down to 4 turns, so the crit buffs and extra turn come around far more often. A1 last.

Verdict

The site's verdict is build him: a top damage dealer for Arena who fits the meta against strong enemy nukers such as Leorius.

Build

Artifact sets
OffenseCritical RateSpeedCrit DamageSavageCruel
Key masteries
Pierce DefensesFoekillerPiercing StrikeConstant OnslaughtBloodthirsty Prowess
Relics
Malefic TalonThe Cat's GazeGorecrescent
Best in
Tag Team ArenaClassic Arena

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Soul Blades

Attacks an enemy 2 times. Each hit steals an Increase ATK buff. Also, each hit has a 30% (50%) chance of stealing 1 random buff from the target. The steal of an Increase ATK buff cannot be resisted.
Damage based on [ATK] = 2 × [ATK]
Lvl. 2 Damage +5%
Lvl. 3 Steal chance +5%
Lvl. 4 Damage +5%
Lvl. 5 Steal chance +5%
Lvl. 6 Damage +5%
Lvl. 7 Steal chance +5%
Lvl. 8 Damage +5%
Lvl. 9 Steal chance +5%

Brutal Attack

Attacks all enemies. Has an 80% (100%) chance of decreasing the duration of all buffs by 1 turn. If this attack is critical, this effect cannot be resisted.
Damage based on [ATK] = 4 × [ATK]
Cooldown: 4
Lvl. 2 Damage +10%
Lvl. 3 Chance to decrease: +10%
Lvl. 4 Damage +10%
Lvl. 5 Chance to decrease: +10%
Lvl. 6 Cooldown -1

Trans

Places a 30% Increase C.RATE buff and a 30% Increase C.DMG buff on this Champion for 3 turns, then grants an Extra Turn.
Cooldown: 6 turns
Lvl 2 Cooldown -1
Lvl 3 Cooldown -1

Blade (Passive)

Immune to Decrease ATK. Ignores Unkillable when attacking under an Increase ATK buff.

20% SPD Aura in Arena

Increases Ally SPD in Arena by 20%.

PVE Masteries = Genbo the Unholy: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars

General PVE


PVP Masteries = Genbo the Unholy: masteries for Arena (1v1, 3v3)

Nuker


Gifts

Damage Dealer
Crushing Rend


Video Guide

Where to get

Ancient Shardsmall chance
Sacred Shardhigh chance for an Epic
Void Shardonly Void affinity champions
Events and fusionsstay tuned

Reviews

—No ratings yet

Played this hero? Tell us where he saved you, — it will help other players.

Question — answer

No questions.

Video - Guide