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Hospitaller
Rare The Sacred Order Magic Support

Hospitaller — guide

Telerian League
VerdictFodder
2/5
Speed101HP17175Defense848Attack1035
Clan Boss2
Hydra1
Chimera2
Arena2
Dungeons1
Hard dungeons1
Doom Tower1
Faction Wars2.5
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Hospitaller

In short

Hospitaller is a Rare Magic Support from the Sacred Order. Her job is to hand the team +15% SPD and +15% C.RATE and to strip buffs off enemies with her AoE. She only really earns a slot in Faction Wars, where her +10% SPD aura and Crit Rate buff do some work. Build her for speed and survivability — she brings no damage.

Strengths

  • Her third skill gives the whole team two buffs at once: +15% SPD and +15% C.RATE for 2 turns — generous for a Rare.
  • A2 hits all enemies and has a 50% chance to remove a random buff from each target, climbing to 75% when fully booked.
  • Aura: +10% SPD to all allies in every battle, so she contributes even when she does nothing else.
  • Paired passive with Herald: when Herald kills an enemy, a random ally is revived at 25% HP with Block Damage for 1 turn.
  • The Crit Rate buff feeds Faction Wars damage dealers that are built around crit.

Weaknesses

  • Weak base stats: 101 SPD and 848 DEF — slow and squishy, and gear has to fix a lot.
  • Every skill scales off ATK, and her base ATK is only 1,035, so her damage is negligible.
  • No heal, no shield and no revive of her own — the passive only fires with Herald on the team.
  • Useless against bosses and in late content: rated 1.0 in Hydra, dungeons, Doom Tower and Hard mode.

Where to use

Faction Wars is her home (2.5): bring her for the SPD aura and the Crit Rate buff, and the Herald passive occasionally puts a fallen ally back on their feet. In Clan Boss, Arena and Chimera (2.0) she is an early-game stopgap at best — a cheap speed/crit buffer next to a real damage dealer. In dungeons, Hydra, Doom Tower and Hard mode (1.0) she does not hold up: those fights want heals, shields and control, and she has none of it.

Stats and gear

Priority: SPD → HP% → DEF%. Rough targets: 180–220 SPD so she moves before your damage dealers, 40k–60k HP, around 2,000 DEF. Skip ACC — buff removal is not resisted. Do not build C.RATE or C.DMG. Sets: Speed, Perception, Immortal, HP or Defense, with SPD boots every time. The author notes DEF artifacts suit her; they are fine, but with only 848 base DEF, HP% usually keeps her alive longer.

Masteries and blessings

The Support tree is the backbone for a hero like this, with the rest spent on speed and survivability. From the build list take Invigorated and Targetfinder. Relic from the list: Orb of Transfixion. No blessing is listed — if you have spare shards, pick a defensive one, but investing in a Rare for Faction Wars is rarely worth it.

Tombs

Book Reviving Prayer (A3) first: a single tome drops its cooldown by 1, so the team buffs come around more often. Next, put books into Wave of Cleansing (A2) for the removal chance, up to 75%. Leave Quick Slash (A1) alone.

Verdict

Fodder. Keep one copy for Faction Wars and the Herald pairing, and feed the rest.

Build

Key masteries
InvigoratedTargetfinder
Relics
Orb of Transfixion

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Skills

Quick Slash

Attacks an enemy.

Damage based on [ATK]

Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Damage +10%

Purification Wave

Attacks all enemies. Has a 50% chance to remove a random buff from each target.

Damage based on [ATK]

Lvl 2 – Damage +5%
Lvl 3 – Chance +5%
Lvl 4 – Damage +5%
Lvl 5 – Chance +10%
Lvl 6 – Damage +10%
Lvl 7 – 10% Chance

Reviving Prayer

Places a 15% Increase SPD buff and a 15% Increase C.RATE buff on all allies for 2 turns.
Lvl 2 – Cooldown -1

Kind Ally (Passive)

When Herald kills an enemy, revives a random ally with 25% HP and places a Block Damage buff on them for 1 turn.

Available only with Herald on the team.

Aura
Increases allies' SPD in all battles by 10%

Hospitaller is a Champion from the Telerian League of the The Sacred Order faction in Raid Shadow Legends. Her main role in the team is Support. With her skills she removes buffs from enemies and also places Increase SPD and Increase C.RATE buffs on allies. She also gains the skill "Good Ally" if there is a Messenger in the team. Defense artifacts suit her.

Where to get

Mystery Shardchance for these champions
Ancient Shardmain source
Events and fusionsstay tuned

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