
Gwyndolin The Silent — guide
Guide: Gwyndolin The Silent
In short
Gwyndolin The Silent is a Legendary Attack champion from the Skinwalkers faction with the Force affinity, built around debuffs: she places them, extends them and hands accuracy to the whole team. She truly shines in Hydra and Chimera, where her AoE debuffs and debuff extension change the fight. Build her for Accuracy and Speed — damage comes free from her passive.
Strengths
- Aura of +60 Accuracy in all battles — one of the best auras for Hydra, Chimera and Clan Boss, saving gear stats for the entire team.
- Passive: +1% C.DMG per 10 Accuracy (500 ACC = +50% C.DMG) and an extra turn after using three skills.
- Sharp Boomerang is an AoE that applies Parasite, -30% SPD and, on enemies under two or more debuffs, -50% ACC.
- Steel Claw hits three times and extends every debuff on the target by 1 turn at up to 50% — perfect for stretching poisons and HP burn on a boss.
- Death Feather gives the team a 50% Accuracy buff before the hit, then steals Block Debuffs from all enemies and puts her own on the team.
Weaknesses
- Squishy: 15,855 HP and 1,002 DEF — any AoE can delete her.
- Base Speed of 102 means she moves late without Speed gear.
- Before tomes every debuff sits at a 75% chance, and without Accuracy she does nothing at all.
- On higher difficulties (Hard 3.0) boss Resistance eats her Accuracy, so you need heavily overcapped ACC.
Where to use
Hydra first (5.0) — her AoE debuffs, extension and buff steal are gold there. Chimera next (4.5). Clan Boss, Classic and Tag Team Arena, Dragon's Lair and other dungeons are a solid 4.0, same as Skinwalkers Faction Wars. Weakest in Doom Tower (3.5) and on high difficulty content (3.0) because of Resistance.
Stats and gear
Priority: Accuracy → Speed → C.RATE/C.DMG → ATK. Rough targets: ACC 400–500+ (in Hydra the more the better, since it converts to C.DMG), SPD 200–250, C.RATE 100%, C.DMG 200%+, ATK 4000+. Sets: Accuracy, Speed and Perception as the base; for damage go Savage, Lethal or Merciless. Relics: Malefic Talon, Irethi Coronet, The Cat's Gaze.
Masteries and blessings
- Offense tree: Pierce Defenses, Unrelenting Power, Gathering Momentum, Rolling Force, Boss Slayer — full boss damage setup.
- Blessings: Cruelty for Clan Boss and Hydra, Brimstone against thick bosses, Soul reap as the universal pick, Intimidating presence for Arena.
Tomes
Book Sharp Boomerang first: tomes push the debuff chance to 100% and cut the cooldown by 1 — it is her main Hydra skill. Then Death Feather (steal chance and cooldown), Steel Claw last. If you use her on Clan Boss mainly to extend poisons, flip it and book the A1 first.
Verdict
A narrow but genuinely strong debuff specialist: in Hydra and Chimera she carries the fight, everywhere else she is a solid working Legendary. Stack Accuracy and Speed, put tomes into the A2, and she delivers all four stars.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
Gwyndolin the Silent — a Legendary champion in RAID: Shadow Legends from the Skinwalkers faction (Gaellen Pact), role — Attack, affinity — Force.
Skills
| Skill | Description | Level Upgrades |
Steel Claw | Attacks an enemy 3 times. Each hit has a 30% (50%) chance of extending all debuffs on the target by 1 turn. Damage based on [ATK] = 1.1 × [ATK] (3 times) Effects: Extends debuffs | Lvl 2 Damage +10% Lvl 3 Chance to extend +10% Lvl 4 Damage +10% Lvl 5 Chance to extend +10% |
Sharp Boomerang Cooldown: 4 turns | Attacks all enemies. Has a 75% (100%) chance of placing a 30% Decrease SPD debuff and a Leech debuff on all enemies for 2 turns. Also places a 50% Decrease ACC debuff for 2 turns on enemies under 2 or more debuffs. Damage based on [ATK] = 3.5 × [ATK] AoE Effects: Leech, Decrease ACC 50%, Decrease SPD 30% | Lvl 2 Damage +20% Lvl 3 Debuff chance +10% Lvl 4 Debuff chance +15% Lvl 5 Cooldown -1 |
Death Feather Cooldown: 4 turns | Attacks all enemies. Before attacking, places a 50% Increase ACC buff on the team for 2 turns. Has a 75% (100%) chance of stealing Block Debuffs from all enemies. If at least one Block Debuffs buff was stolen, places a Block Debuffs buff on the team for 1 turn. Damage based on [ATK] = 4 × [ATK] AoE Effects: Block Debuffs, Increase ACC 50%, Steal Buffs | Lvl 2 Damage +20% Lvl 3 Steal chance +10% Lvl 4 Steal chance +15% Lvl 5 Cooldown -1 |
Bird of Prey [P] | Increases this Champion's C.DMG by 1% for every 10 ACC. Gets an extra turn after using any three skills. | |
| Aura | Increases allies' ACC in all battles by 60. |
Where to get
Reviews
Played this hero? Tell us where he saved you, — it will help other players.
Question — answer
No questions.
















