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Gwynneth
Epic Dark Elves Magic Attack

Gwynneth — guide

The Corrupted
VerdictLevel up
3.5/5
Speed99HP14370Defense925Attack1421
Clan Boss4.5
Hydra3
Chimera4
Arena3
Dungeons3
Hard dungeons2
Doom Tower2.5
Faction Wars3.5
Farmable in Doom Tower
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Gwynneth

In short

Gwynneth is an Epic Attack champion from the Dark Elves, farmable in Doom Tower. Her main selling point is a single-target hit at 6× ATK that applies Decrease ATK 25% and heals from the damage dealt, which makes Clan Boss her best home. Build priority is Speed, Accuracy and crit — the debuff has to land and the heal has to matter.

Strengths

  • Her A2 hits for 6× ATK, places Decrease ATK 25% for 2 turns, heals her for 30% of damage dealt and spreads the rest to allies — a support perk you rarely get on an Attack champion.
  • The A1 is a 2× ATK AoE that does not trigger counterattacks, which is handy against bosses and waves built around retaliation.
  • The A3 transfers all of her debuffs onto the target, then attacks while ignoring 10% DEF for each debuff on that enemy — the messier the fight, the harder it hits.
  • Auras: +25% Speed to allies in Doom Tower, a nice bonus for the mode she is farmed in.

Weaknesses

  • Base ATK is only 1,421 and DEF 925 — she folds quickly under AoE and needs shields or support.
  • The A1 brings no debuffs; all her control and damage sits on cooldown skills.
  • Her ratings drop in Hard and Doom Tower (2.0 and 2.5) — she lacks survivability and utility there.
  • The Decrease ATK depends on Accuracy: without ACC the debuff misses and her Clan Boss damage follows.

Where to use

Clan Boss first (4.5): single-target damage plus team healing answers the survival question. Then Chimera (4.0) and Faction Wars (3.5). Hydra, Arena and Dungeons sit at 3.0 — usable, but there are better options, and in Hydra the missing debuffs on her AoE hurt. Doom Tower is 2.5 and Hard is 2.0; there she is picked for the Speed aura more than for damage.

Stats and gear

Priority: Speed → Accuracy → 100% C.RATE → C.DMG → ATK.

  • SPD: 190–220 for Clan Boss and Chimera so the A2 and A3 come back often.
  • ACC: 200–250 for Clan Boss, higher for Chimera and harder content.
  • 100% C.RATE, 150–200%+ C.DMG, as much ATK as you can stack — the heal scales off her damage.
  • Sets: Speed + Perception (Accuracy) for consistency, Savage for pure damage; Lifesteal or Regeneration if nobody keeps her alive.

Masteries and blessings

Go down the Offense tree for raw damage: Pierce Defenses, Foekiller, Piercing Strike, Bloodthirsty Prowess. From the recommended relic/blessing list: Malefic Talon and Gorecrescent.

Tombs

Book the A2 first: tomes take the debuff chance to 100% and add damage — without that the Decrease ATK lands half the time. Then the A3 for the cooldown reduction, which noticeably raises how often her biggest hit comes around.

Verdict

A solid Epic for Clan Boss and Chimera: she heals, debuffs ATK and hits hard. Worth building, just don't expect a universal pick for Hard and Doom Tower.

Build

Key masteries
Pierce DefensesFoekillerPiercing StrikeBloodthirsty Prowess
Relics
Malefic TalonGorecrescent

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills


Stalker
Attacks all enemies. Counterattacks do not trigger against this skill.
Damage based on [ATK] = 2 × [ATK] AoE
Lvl 2 Damage +5%
Lvl 3 Damage +5%
Lvl 4 Damage +10%
Lvl 5 Damage +10%

Apathy
Attacks an enemy. Before attacking, has an 80% (100%) chance of placing a 25% Weaken debuff on the target for 2 turns. Heals by 30% of the damage dealt, and applies the remaining heal to allies.
Damage based on [ATK] = 6 × [ATK]
Cooldown Turns: 3
Lvl 2 Damage +5%
Lvl 3 Debuff Chance: +5%
Lvl 4 Damage +5%
Lvl 5 Debuff Chance: +5%
Lvl 6 Damage +10%
Lvl 7 Debuff Chance: +10%

Stream of Misfortune
Transfers all of your debuffs to the target, then attacks them. Ignores 10% of the target's DEF for each of their debuffs.
Damage based on [ATK] = 4.8 × [ATK]
Cooldown Turns: 5
Lvl 2 Damage +5%
Lvl 3 Damage +5%
Lvl 4 Damage +10%
Lvl 5 Damage +10%
Lvl 6 Cooldown -1
Lvl 7 Cooldown -1

Increases SPD in Doom Tower by 25%
Increases Ally SPD in Doom Tower by 25%

PVE Masteries = Gwynneth: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars

Clan Boss Unkillable


Doom Tower / Dungeons


PVP Masteries = Gwynneth: masteries for Arena (1v1, 3v3)

Nuker



Where to get

Ancient Shardsmall chance
Sacred Shardhigh chance for an Epic
Events and fusionsstay tuned

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