
Haarken Greatblade — guide
Guide: Haarken Greatblade
In short
Haarken Greatblade is an Epic Attack champion of the Barbarians with the Void affinity: three straightforward hits, a Weaken debuff and a debuff spread onto the whole enemy team. The site's verdict is blunt — fodder, a mid-tier Epic; her real value is Faction Wars and Doom Tower, where her +32% Attack aura works. Build her only for Faction Wars or a Doom Tower gap, with attack and crit as the priority.
Strengths
- +32% Attack aura in Doom Tower — the only real team-wide contribution she brings.
- Her A1 lands an extra hit on a critical hit, so a high C.RATE directly raises her damage.
- A2 has a 75% chance (up to 95% with books) to place Weaken 25% for 2 turns — useful against tanky targets.
- A3 brings Debuff Spread: 2 random debuffs from the target move to all enemies and are extended by 2 turns, which is rare utility for an Epic.
- Void affinity means no weak matchups anywhere.
Weaknesses
- Weak base stats: 826 DEF, 14 865 HP and only 95 SPD — she is fragile and moves late.
- 1 487 ATK is below average for a damage dealer; boss and dungeon damage is simply low.
- Debuff Spread only pays off if the target already carries debuffs, and she only places Weaken herself.
- No passive, no buffs, no control, no healing — just three attacks.
Where to use
Best spot is Faction Wars (2.5/5), where you just need a Barbarian attacker. Doom Tower and Hydra are also 2.5/5, mostly for the aura and the spread on debuff-heavy waves. Clan Boss, Chimera, Arena, dungeons and Hard mode sit at 2.0/5 — not enough damage and no survivability. She is not a team cornerstone.
Stats and gear
Priority: ATK% → C.RATE to ~100% (otherwise the A1 double hit disappears) → C.DMG → SPD around 170–190 (95 base is very low) → ACC ~150+ so Weaken and Debuff Spread land reliably. HP and DEF only as far as needed to survive to her turn.
- Sets: Savage or Cruel for damage, Speed/Perception when SPD and ACC are short, Lifesteal for survivability in Faction Wars.
- Relics from the recommended list: Malefic Talon, Irethi Coronet.
Masteries and blessings
- Offense tree: Pierce Defenses and Boss Slayer are the key picks, with crit rate/damage along the way.
- Second tree: Support for accuracy and speed so her debuffs actually stick.
- Blessings: Cruelty for attack, Phantom Touch for an extra hit, Survival Instinct if she dies too fast.
Tombs
Book A2 first — the Weaken chance climbs from 75% to 95% and the utility stops being a coin flip. Then A3, whose 5th level cuts cooldown by 1 so Debuff Spread comes around more often. Skip A1 books; they only add damage.
Verdict
A filler Epic: Doom Tower aura, debuff spread and a bit of damage, nothing more. If you have better champions to raise, Haarken is fodder or a Faction Wars benchwarmer.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Crimson Steel
Attacks an enemy. On a critical hit, deals an extra hit.
Damage based on [ATK]
Cooldown: 1 turn

Metal Cut
Attacks an enemy. Before attacking, has a 75% chance of placing a 25% Weaken debuff for 2 turns.
Damage based on [ATK]
Cooldown: 4 turns

Infection
Attacks an enemy. Places a Debuff Spread, which transfers 2 random debuffs from the target to all enemies and extends them by 2 turns. Does not extend the duration of debuffs on the original target.
Damage based on [ATK]
Cooldown: 5 turns

32% ATK Aura in Doom Tower
Haarken Raid Shadow Legends is an Epic Void affinity Champion from the "Telerians" alliance. This warrior of the Barbarians faction possesses incredible grace, and her physique wouldn't suggest she's capable of delivering powerful blows, but seeing how large and heavy the sword she carries is, you realize appearances can be deceiving. She doesn't have any particularly standout skills, abilities, or a cool passive, but her attacks are as precise and simple as the steel her sword is made of, and just as deadly.
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