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Stoneskin
Rare Ogryn Tribes Void HP

Stoneskin — guide

Gaellen Pact
VerdictFodder
1.5/5
Speed95HP19485Defense837Attack892
Clan Boss0.5
Hydra1
Chimera0.5
Arena1
Dungeons1
Hard dungeons0.5
Doom Tower1
Faction Wars2
Preliminary rating based on the champion’s skills. Will be refined with testing.
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Stoneskin

In short

Stoneskin is a Rare HP champion of the Ogryn Tribes with Dark affinity. He is a provoke tank for the Crypt and early content: Provoke on his default attack, a self DEF buff and an AoE Decrease SPD. Build priority is survivability (HP, SPD) plus Accuracy — but do not invest heavily, because per the site author this one is food.

Strengths

  • 50% chance to place Provoke on his A1 (up to 75% with books) — pulls focus off your key champions.
  • A2 grants himself a 60% DEF buff for 3 turns and fills his Turn Meter by 50% — cheap ramp and survivability.
  • AoE 30% Decrease SPD at 75% chance works well against waves in dungeons and the Crypt.
  • A1 damage partly scales from MAX HP, so HP gear does not gut his damage.
  • Aura gives allies +16% Critical Rate — occasionally useful on early Arena.

Weaknesses

  • Weak base stats: 95 SPD, 837 DEF, 10 Accuracy — everything has to come from gear.
  • Low overall rating (1.5/5): near useless in Clan Boss, Hydra, Chimera and Hard mode.
  • The aura only works in Arena, nowhere else.
  • A Rare with no unique mechanics — he becomes food fast.

Where to use

His main home is the Ogryn Tribes Crypt (2/5), where Provoke and Decrease SPD matter. Arena (1/5) — only for the aura at the very start. Dungeons and Doom Tower (1/5) — early stages only. Clan Boss, Hydra, Chimera and Hard (0.5–1/5) are not his content, leave him out.

Stats and gear

Priority: HP% → SPD → Accuracy. Rough targets: 60–80k HP, 170–200 SPD, 150–200 Accuracy (plenty for the Crypt). Sets from the build: Defense, Accuracy, Lifesteal — Accuracy guarantees the Provoke and Decrease SPD land, Lifesteal keeps him alive. HP% gloves and chest, SPD boots.

Masteries and blessings

The build lists one mastery, In For The Kill; fill the rest defensively in the Defense and Support trees so he survives to the end of the fight. Blessings: Phantom touch and Indomitable Spirit — on a Rare these are more of a formality. Relic: Molten Deathbell.

Tombs

If you actually use him in the Crypt, book A2 first (cooldown -1, better DEF buff uptime), then A3 (debuff chance and cooldown). A1 books push Provoke to 75%, but tomes are wasted on a Rare. Honestly, give him none.

Verdict

A decent early tank for the Ogryn Crypt and first stages, but realistically he is food. Build him only if you need a provoker for Faction Wars and have nobody else.

Build

Artifact sets
DefenseAccuracyLifesteal
Key masteries
In For The Kill
Blessings
Phantom touchIndomitable Spirit
Relics
Molten Deathbell
Best in
Ogryn Tribes Crypt

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Skills

Club Strike

Attacks an enemy. Has a 50% chance of placing a Provoke debuff for 1 turn. Damage dealt increases based on this Champion's MAX HP.

Damage based on [ATK][HP]

Lvl 2 – Damage +5%
Lvl 3 – Debuff chance +5%
Lvl 4 – Debuff Chance +10%
Lvl 5 – Damage +10%
Lvl 6 – Debuff Chance +10%

Wait

Fills the Turn Meter by 50%. The champion gains a 60% Increase DEF buff for 3 turns.
Lvl 2 – Cooldown -1

Thunderous Roar

Attacks all enemies, has a 75% chance of placing a 30% Decrease SPD debuff for 1 turn.
Lvl 2 – Debuff chance +5%
Lvl 3 – Damage +10%
Lvl 4 – Debuff Chance +10%
Lvl 5 – Debuff Chance +10%
Lvl 6 – Cooldown -1
Lvl 7 – Cooldown -1
Aura
Increases Ally C.RATE in Arena by 16%.

Stoneskin Raid Shadow Legends is a champion from the Gaellen Pact faction of the Ogryn Tribes. His main role in the team is HP. With his skills, he places Taunt and Decrease SPD debuffs on enemies. He is recommended to use Retaliation and HP sets.

Where to get

Mystery Shardchance for these champions
Ancient Shardmain source
Void Shardonly Void affinity champions
Events and fusionsstay tuned

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