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Captain Temila
Epic Dark Elves Magic HP

Captain Temila — guide

The Corrupted
VerdictVault (fusion fodder)
2.5/5
Speed96HP18825Defense1112Attack936
Clan Boss3.5
Hydra2.5
Chimera2
Arena2
Dungeons3
Hard dungeons2
Doom Tower2.5
Faction Wars3.5
Mid epicTome it
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Captain Temila

In short

Captain Temila is an Epic HP-role support from the Dark Elves, a pure defensive enabler. She brings 60% Increase DEF, a team heal scaled off her own MAX HP and 50% Ally Shield on the whole team. Build her with HP and Speed — she is a solid mid-tier Epic, not a target champion.

Strengths

  • Stand Your Ground does two jobs in one turn: 60% Increase DEF for 2 turns, then a heal for 15% of her MAX HP to all allies.
  • Great Guardian puts a 50% Ally Shield on every ally except herself for 2 turns — a good buffer against the opening volley.
  • In Faction Crypts she passively adds +45 Resistance to her allies, which is exactly where she earns her keep.
  • HP role: both the heal and the shield scale off her HP, so defensive gear pays off twice.

Weaknesses

  • 96 base Speed is low — without Speed gear she acts at the end of the queue.
  • Her A1 damage scales off ATK, and at 936 ATK it is close to nothing.
  • No debuffs, no cleanse, no revive — only buffs and healing.
  • The self-Regen on her A1 needs a critical hit, lands only 50% of the time and only on herself.

Where to use

Faction Wars is her home (3.5/5): the Resistance aura and the shield do real work there. In Clan Boss (3.5/5) she is fine early and mid game as an Increase DEF source with a top-up heal. Dungeons sit at 3.0/5 as a budget pick. Hydra (2.5), Doom Tower (2.5), Arena (2.0), Chimera (2.0) and Hard mode (2.0) give her very little to do — those fights want debuffs, control and cleanse, which she does not have.

Stats and gear

Priority: HP% → Speed → DEF% → Resistance. Rough targets: 60–80k HP, 170–200+ Speed, 200+ Resistance for high-end content. Accuracy is not needed at all — she places no debuffs, so skip ACC entirely. A little C.RATE only if you want a more reliable A1 Regen. Sets: HP and Speed, as the site build recommends; Immortal or Regeneration work as filler.

Masteries and blessings

Go Support and Defense trees, all into survivability and Speed. From the site build: Blessed Heal, Invigorated, Heal 'N' Go. Relics: Journal of Necrotos and Perched Shadow.

Tomes

Book Stand Your Ground first — level 6 gives −1 cooldown plus the heal increases, and it is her main skill. Great Guardian next for the −1 cooldown at level 2. Her A1 only gains damage percentages, so leave it alone.

Verdict

Vault (fusion) — that is the site author's call, and it fits: a mid-tier Epic. Build her only for Faction Wars or if you badly need a budget Increase DEF.

Build

Key masteries
Blessed HealInvigoratedHeal 'N' Go
Relics
Journal of NecrotosPerched Shadow

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Skills

Bonds of Debt

Attacks an enemy. On a critical hit, has a 50% chance to place a Continuous Heal 15% buff on this Champion for 1 turn.

Damage based on [ATK]

Lvl 2 Damage +5%
Lvl 3 Damage +5%
Lvl 4 Damage +5%
Lvl 5 Damage +5%

Hold the Line

Places a 60% Increase DEF buff on all allies for 2 turns. Then heals all allies by 15% of their MAX HP.

Lvl 2 Healing +5%
Lvl 3 Healing +5%
Lvl 4 Healing +5%
Lvl 5 Heal +5%
Lvl 6 Cooldown -1

Great Guardian

Places an Ally Protection buff of 50% on all allies except this Champion for 2 turns.

Lvl 2 Cooldown -1

Increases Ally RES in Faction Crypts by 45.

Captain Temila is a Champion from the "The Corrupted" faction of the "Dark Elves" union in Raid Shadow Legends. Her main role in the team is HP. This Champion specializes in protecting her team. She places Continuous Heal, Ally Protection, and an Increase DEF buff on allies. HP and SPD sets suit her.

Where to get

Ancient Shardsmall chance
Sacred Shardhigh chance for an Epic
Events and fusionsstay tuned

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